Design Blog 70: The final push

Hi, and first of all, if you’re reading this then thanks for your enormous patience. As you’ll have noticed things have been pretty quiet on our Facebook page and in the game recently, so I imagine the audience for this post is two die-hard fans and someone who...

Design Blog 69: A Tale of 13(ish) Painters – Part 3

Hi, and welcome to the second milestone for the 13(ish) painters taking part in our six month long painting challenge. Each month we have to paint 10 Power / 100 points of Warhammer 40,000 miniatures or suffer a cake / humiliation based penalty (with one month off by...

Design Blog 68: Pausing the blog

Over the last few weeks we’ve had a few people ask if Combat Cards has been cancelled, but if anything the opposite is true. Our team has never been larger, with several coders moving across from Well Played’s other team to help us out.   Shh… The reason...

Design Blog 67: A Tale of 13(ish) Painters – Part 2

Today is the first milestone for the 13(ish) painters taking part in our six month long painting challenge. You can read the intro post here, but basically we each have to paint 10 Power / 100 points of Warhammer 40,000 miniatures every month or suffer a penalty (with...

Design Blog 66: How we choose new Warlords – part 2

Welcome to part two of our look at why we choose some Warhammer 40,000 miniatures to be Warlords and others bodyguards. You can find part one here, where we discussed how Warlords can add new deck building strategies to the game, using the T’au and Tyranid Warlords as...

Design Blog 65: How we choose new Warlords – part 1

We add a new Warlord to each faction every six months, and as the next ‘Warlord month’ is approaching our preparations are underway. Warlords take longer to add to the game, as each has a unique special rule, and we need to prepare those ahead of releasing the cards...