Welcome to CombatCards.com
Warhammer Combat Cards is a digital card game made by Well Played Games in conjunction with Games Workshop. Read on for an overview of the game, or click here for our detailed ‘how to play’ game guide. We also have our weekly developer blog on the making of the game, and a look at the classic, paper Combat Cards from Games Workshop.
Latest News

Developer Update: Introducing Supreme Commander Magnus the Red
Materializing from the Warp comes our third Daemon Primarch: Magnus the Red. Chaos has long stood as one of the most dominant psychic factions in the game, and now, they have a Supreme Commander ready to push this even further. Magnus is the second Warlord to use the...

The Rubric Realised: Bringing Ahriman to Life
Greetings, citizens, The Combat Cards team are, unsurprisingly, big Warhammer fans - and our Senior Artist Benji has taken that passion to another level. His latest project, an incredibly detailed Ahriman cosplay, brings one of Warhammer’s most iconic characters to...

Patch Notes 39.9
Greetings, citizens, Patch 39.9 is now live! We're welcoming the rise of a new Supreme Commander whose very will reshapes reality. Here's what's changing: Laying the foundation for The Crimson King... Supreme Commander Magnus The Red Bug fixes For first time...

Developer Update: Balance Changes and Magnus Season
The new season will start on Monday, June 9th. Greetings, citizens, After the Angron’s crash landing into real space and following carnage, a more composed but just as deadly figure emerges from the Warp. None other than the Crimson King, Magnus the Red. Bringing with...


Combat Cards
Each card is based on a character from Games Workshop’s Warhammer 40,000, and includes stats which reflect how that miniature plays in the tabletop game.
The more powerful a card, the more points it costs to include in your deck.
As you upgrade cards you increase their Wounds, and their ranged, melee and psychic attack stats.
Upgrade them enough and you unlock the card’s ‘trait’, adding more depth to the combat with special powers, like Distract, Furious Charge and Fear.
Factions
Build decks from every Warhammer 40,000 army, grouped into eight factions:


Space Marines
Superhuman defenders of the Imperium, Space Marines are tough, powerful cards with a balance of all attack types, and include warriors from all the major Chapters!

Aeldari
This faction includes the subtle Craftworlders, the murderous Drukhari, the enigmatic Harlequins and the resurgent Ynnari, making Aeldari decks enormously varied.

T'au
Fight for the glory of the Greater Good with mighty battlesuits supported by warriors and hordes of drones. T’au Warlords specialise in a final, attack to sweep aside weakened opponents.

Orks
Including Orks from every clan, their decks are brutal but cunning (or is that cunning but brutal?) and sweep opponents aside with overwhelming damage and a mass of Boyz.

Tyranids
Including Hive Fleets and Genestealer Cults, Tyranid decks are hugely adaptable, and can be built to dominate each attack type. Their Warlords grow more dangerous as the battle continues.

Chaos
With Chaos Space Marines fighting alongside Chaos Daemons, these decks are hard hitting. Chaos players understand when to deploy their Warlord and who to sacrifice to secure victory.

Necrons
With relentless warriors backed up by powerful war machines and the mighty C’Tan, Necrons are the toughest faction and achieve victory by out-surviving their opponents.

Servants of the Emperor
The most varied faction, Servants of the Emperor include Astra Militarum, Assassins, Adeptus Mechanicus, Adeptus Custodes, Inquisitors, Adepta Sororitas, Rogue Traders and more.