Developer Blog

Written by Stu Maine – designer at Well Played Games – check in every Friday for the latest developer blog, covering:

  • The design decisions behind the gameplay
  • Tactics and tricks for each of the card Factions
  • Upcoming changes, events and the studio’s plans
  • Insights and behind the scenes at a games studio
  • A look at the Warhammer 40,000 references used
  • Warhammer 40,000 hobby content

If there’s a subject you’d like to see the blog cover or you have a question, get in touch via [email protected] and let us know.

Recommended Must See

Developer Update: Improvement to VFX Timings – Part 1

Developer Update: Improvement to VFX Timings – Part 1

As the game has grown over the course of the last two years, the VFX catalogue has too. The addition of new Warlords and Traits has been fairly constant and with that there has been a continual introduction of new VFX. This has meant that since the initial launch of...

Developer Update: Improvements to Card Collecting

Developer Update: Improvements to Card Collecting

We’ve got two new additions coming to the game next Monday with the change of the seasons. The first is an improvement to Ranked rewards and the second is the return of the much anticipated Card Shop. I’ve got Tom from the LiveOps team to answer a few questions around...

Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Trait Rank 4 is now just around the corner, and will be arriving next Monday with the change in season. As such we will be rolling the balance changes for Season 16 into the end of the post, and it will be a small one as Trait Rank 4 is a pretty major change, which...

Developer Update: Honour Ranks

Developer Update: Honour Ranks

As revealed in the last Twitch livestream we will shortly be adding a new feature to the leveling system: Honour Ranks. For those of you who didn’t catch the live stream, here’s a quick summary:  The current maximum rank is 71, but this will now be increased to...

Latest News

Developer Update: End of Season 25 Balance Changes

Hello Citizens! Welcome to the final Balance Pass of the year; the end of Season 25. As well as the usual bodyguard changes and cards being added to the general pool, we can give a little bit more information on the upcoming seasonal events we have planned for the...

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Developer Update: End of Season 26 Balance Change

Welcome to the first Balance Pass of 2022! We’ve been working on a number of improvements to the meta at the moment and we’re pleased to reveal the first of those, coming out at the beginning of next season (Season 27). While we are still working on the changes to...

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Developer Update: Improvement to VFX Timings – Part 2

Hello everyone! I’m pleased to be able to get Part 2 of the VFX Timing Improvements out so soon after Part 1. While these changes are already out and live in the game, we wanted to give you a full breakdown of the improvements  we’ve  made in this...

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Developer Update: End of Season 24 Balance Changes

It's that time again! First of all I know that we have been promising some Warlord and Trait changes for a while now. I'm pleased to say the first pass of these are coming out now, with some value adjustments being made to 5 Warlords. The next part of this will be...

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Black Templar Giveaway Contest

Hello Citizens! It’s a very exciting time… It’s giveaway time! You are in for a chance to win a bunch of brand new Black Templar box-sets; enough to start your very own force of Eternal Crusaders, and a mighty one at that. In addition to this physical giveaway, 10...

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Developer Update: Improvement to VFX Timings – Part 1

As the game has grown over the course of the last two years, the VFX catalogue has too. The addition of new Warlords and Traits has been fairly constant and with that there has been a continual introduction of new VFX. This has meant that since the initial launch of...

read more

Developer Update: End of Season 23 Balance Changes

As some of you should be aware, as announced on Twitch, we'll be adding a new element to the End of Season Balance Pass. Namely that we will be including a list of cards to be added to the general release pool. This means that we now have a much more regular way of...

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Gameplay Modifiers in Friendly PvP

Hello Citizens. It’s with great pleasure that I’m announcing the introduction of a temporary run of Gameplay Modifiers in the Friendly PvP game mode available to members of Clans. To celebrate this, we’re running a PvP mission, so that you can earn some extra...

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Developer Update: End of Season 22 Balance Changes

As ever we come to the end of another season and have another balance change to roll out. This season we are looking at only some bodyguards, as we still have some larger changes from the previous two changes to settle down. Overall from a bodyguard perspective things...

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Coming Soon to Combat Cards

Over the next few months we have some exciting new content and features dropping and we wanted to give you, the players, a sneak peek! We will soon be introducing a system of adverts to the game that will reward players with resources for watching them. Adverts will...

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