Developer Blog

Written by Stu Maine – designer at Well Played Games – check in every Friday for the latest developer blog, covering:

  • The design decisions behind the gameplay
  • Tactics and tricks for each of the card Factions
  • Upcoming changes, events and the studio’s plans
  • Insights and behind the scenes at a games studio
  • A look at the Warhammer 40,000 references used
  • Warhammer 40,000 hobby content

If there’s a subject you’d like to see the blog cover or you have a question, get in touch via [email protected] and let us know.

Recommended Must See

Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Trait Rank 4 is now just around the corner, and will be arriving next Monday with the change in season. As such we will be rolling the balance changes for Season 16 into the end of the post, and it will be a small one as Trait Rank 4 is a pretty major change, which...

Developer Update: Honour Ranks

Developer Update: Honour Ranks

As revealed in the last Twitch livestream we will shortly be adding a new feature to the leveling system: Honour Ranks. For those of you who didn’t catch the live stream, here’s a quick summary:  The current maximum rank is 71, but this will now be increased to...

Developer Update: Warhammer Combat Cards’ Next Faction

Developer Update: Warhammer Combat Cards’ Next Faction

Since the launch of Warhammer Combat Cards back in 2019 the game has consisted of eight factions spanning the vast majority of races found in Warhammer 40,000, from the dwindling Aeldari and ravenous Tyranids to the barbaric Orks and superhuman Adeptus Astartes. Well...

Developer Update: Improved AI Deck Building

Developer Update: Improved AI Deck Building

As a longtime player one thing that always felt like it could have been better was the AI deck composition in campaigns. While the difficulty always felt appropriate the AI’s reliance on using higher cost cards always felt overly unbalanced and more often than not led...

Latest News

Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Trait Rank 4 is now just around the corner, and will be arriving next Monday with the change in season. As such we will be rolling the balance changes for Season 16 into the end of the post, and it will be a small one as Trait Rank 4 is a pretty major change, which...

read more

Developer Update: Honour Ranks

As revealed in the last Twitch livestream we will shortly be adding a new feature to the leveling system: Honour Ranks. For those of you who didn’t catch the live stream, here’s a quick summary:  The current maximum rank is 71, but this will now be increased to...

read more

Developer Update: Warhammer Combat Cards’ Next Faction

Since the launch of Warhammer Combat Cards back in 2019 the game has consisted of eight factions spanning the vast majority of races found in Warhammer 40,000, from the dwindling Aeldari and ravenous Tyranids to the barbaric Orks and superhuman Adeptus Astartes. Well...

read more

Developer Update: End of Season 15 Balance Changes

Coming into the next balance pass we’ve had a big shake up to go through: A large balance pass last season, the introduction of Psionic Blast and Inquisitor Greyfax dropping as a new warlord.  Off the back of large changes it's always good to let things settle...

read more

Developer Update: New Trait – Deathblow

I am happy to introduce the latest trait: Deathblow. This rounds off the AoE traits with one for each attack type, and also rounds off the number of traits in the game to twenty. As can probably be guessed by the name of the trait, the trigger point will be when a...

read more

Developer Update: End of Season 14 Balance Changes

It's been a while since we’ve had a really large balance change tackling bodyguard stats, with much of recent focus being on adjusting warlord rules and traits. While this season has no trait changes, there is one significant Warlord rule change, as well as four minor...

read more

Developer Update: New Trait – Psionic Blast

I’m excited to announce our latest trait and in keeping with our last trait release, Barrage, we’re releasing a new AoE trait. This time, it's for Psychic attacks! We want each of these AoE traits to feel unique, so Psionic Blast isn't just a psychic version of...

read more

Developer Update: v32.0 – Friendly PvP

Hey everyone and welcome to another Developer Update. It's been a little while since we've put one of these out but we have been hard at work on a number of things behind the scenes during this new year period and we're really proud to bring you something that we as a...

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Developer Update: End of Season 13 Balance Changes

This season we are having a slightly smaller balance change, with two new warlords coming out in quick succession at the end of the last year and a large number of changes to existing warlords it makes sense to give things a little time to even out more fully before...

read more

Developer Update: End of Season 12 Balance Changes

As usual, with the end of a season comes a balance change, and while recent balance passes have focused on Bodyguards and Traits (both overall distribution and their effects), this season we are mainly focusing on Warlords. So to start with we have three changes to...

read more