Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Developer Update: Trait Rank IV (inc. Season 16 Balance Changes)

Trait Rank 4 is now just around the corner, and will be arriving next Monday with the change in season. As such we will be rolling the balance changes for Season 16 into the end of the post, and it will be a small one as Trait Rank 4 is a pretty major change, which...
Developer Update: End of Season 15 Balance Changes

Developer Update: End of Season 15 Balance Changes

Coming into the next balance pass we’ve had a big shake up to go through: A large balance pass last season, the introduction of Psionic Blast and Inquisitor Greyfax dropping as a new warlord.  Off the back of large changes it’s always good to let things...
Developer Update: End of Season 14 Balance Changes

Developer Update: End of Season 14 Balance Changes

It’s been a while since we’ve had a really large balance change tackling bodyguard stats, with much of recent focus being on adjusting warlord rules and traits. While this season has no trait changes, there is one significant Warlord rule change, as well as four...
Developer Update: End of Season 13 Balance Changes

Developer Update: End of Season 13 Balance Changes

This season we are having a slightly smaller balance change, with two new warlords coming out in quick succession at the end of the last year and a large number of changes to existing warlords it makes sense to give things a little time to even out more fully before...
Developer Update: New Trait – Barrage

Developer Update: New Trait – Barrage

The 18th trait to be added to the game, ready for the next ranked season, is one that has been requested and discussed a fair bit amongst the community: Barrage. The rule itself reads as follows: “Whenever this card makes a Ranged attack it deals 10/20/30% of that...
Developer Update: End of Season 11 Balance Changes

Developer Update: End of Season 11 Balance Changes

As we are coming to the end of the current ranked season we will be running a balance pass. Based on the data this season we have decided to adjust four of the least used Warlords and two of the least used traits to improve their viability. The details of these...