Developer Update: Introducing the Clan Leaderboard

Developer Update: Introducing the Clan Leaderboard

Today we’re here to reveal the latest new feature to hit the game, which comes in the form of an improvement to Clans; The Clan Leaderboard! We know Clans has been in need of something more since its introduction and we see this as an exciting start to expanding Clans...
Developer Update: Improvement to VFX Timings – Part 1

Developer Update: Improvement to VFX Timings – Part 1

As the game has grown over the course of the last two years, the VFX catalogue has too. The addition of new Warlords and Traits has been fairly constant and with that there has been a continual introduction of new VFX. This has meant that since the initial launch of...
Developer Update: Honour Ranks

Developer Update: Honour Ranks

As revealed in the last Twitch livestream we will shortly be adding a new feature to the leveling system: Honour Ranks. For those of you who didn’t catch the live stream, here’s a quick summary:  The current maximum rank is 71, but this will now be increased to...
Developer Update: Warhammer Combat Cards’ Next Faction

Developer Update: Warhammer Combat Cards’ Next Faction

Since the launch of Warhammer Combat Cards back in 2019 the game has consisted of eight factions spanning the vast majority of races found in Warhammer 40,000, from the dwindling Aeldari and ravenous Tyranids to the barbaric Orks and superhuman Adeptus Astartes. Well...
Developer Update: v32.0 – Friendly PvP

Developer Update: v32.0 – Friendly PvP

Hey everyone and welcome to another Developer Update. It’s been a little while since we’ve put one of these out but we have been hard at work on a number of things behind the scenes during this new year period and we’re really proud to bring you...
Road to Clans: Part 3 – Looking Ahead

Road to Clans: Part 3 – Looking Ahead

Welcome to the third and final instalment in our three part series looking at the Clans feature in Warhammer Combat Cards. Up until now we’ve talked about the effort it took to build the infrastructure to make Clans possible in Part 1 – Foundations and the...