Design Blog 23: The Ghosar Dilemma

If you’re a designer on a ‘live’ videogame (as opposed to boxed, shipped-and-done game), then a lot of your time is taken up with questions that you can answer, but will never know if you chose the ‘right’ answer. As your seniority increases you become more and more...

Design Blog 22: Photogrammetry and scenery (warning – large image)

Before getting into this week’s blog, I just wanted to say thanks to everyone who checked out the game at Warhammer Fest last weekend. We had a great time, demoing the latest build, answering questions, giving away the exclusive Inquisitor Eisenhorn cards and...

Design Blog 21: Trait Tactics – Part 1

First up, lets make sure we all know what traits are.   Activation Every Combat Card has a single trait, which they gain when they’ve been upgraded enough times, and that trait improves as the card keeps being upgraded (you can tell how upgraded a trait is by the...

Design Blog 20: Faction drill down – Servants of the Emperor

First up, who are the Servants of the Emperor? As Combat Cards’ most diverse faction, it includes pretty much every ‘Imperial’ miniature other than Space Marines. Handily, that also answers question two – why not just call it the Imperial faction? Because...