We have some exciting updates to share with you this month as we continue to refine our game. We’ve heard your feedback, and we’re committed to making things better. So, without further ado, let’s delve into the details of what’s coming your way!
Energy System
Let’s talk about the energy system. We’re making significant changes here to level the playing field. Starting from October 23rd, every player will receive 12 energy at the beginning of each campaign. This energy will refresh once every 24 hours. This change ensures that everyone has an equal opportunity to engage in campaigns, regardless of time zone and strategise without feeling rushed.
Starting energy: 12 energy at the start of each campaign.
Daily Refresh: The energy will refresh every 24 hours.
Scoring System
We’re excited about the energy system and think this will be a really positive change, but we know that without changes to the scoring system, campaigns will still be unfair due to the fastest finger first system. So, alongside the energy changes, we’re re-introducing the alternate scoring system. We’ve fixed up some of the issues encountered last time so that ‘overkill’ damage doesn’t contribute. I.e. if an enemy card has 10 Wounds remaining and you attack for 20 damage, only 10 will contribute to your score – so it’s no longer possible to farm damage to inflate the score. We’ve also fixed some of the UI clashes, particularly in Battle Scars events.
Formula:
When a player wins:
Victory Points = ((10 + Difficulty Level) * 100 + 10 * Defeated opponent cards + Damage Dealt) * Multiplier for % of remaining wounds
Where the Multiplier for % of remaining wounds ranges from 1 to 1.35
When a player loses:
Victory Points = 10 * Defeated opponent cards + Damage Dealt
Multipliers: We’ve added multipliers to the base Campaign Victory Points (VP). Similar to what you’ve seen in Missions, these multipliers will be applied to the base Campaign VP, allowing us to include additional scoring metrics without overshadowing the overall score.
Bodyguards killed/Damage Dealt: Inspired by our Missions, we have adapted the logic to track various performance metrics, such as bodyguard kills and damage dealt.
Remaining Wounds: This modifier boosts your VP based on the percentage of remaining wounds at the end of the game, rewarding strategy and tactics.
Token Cards: Cards eliminated and damage dealt to token cards does not contribute to the score. (e.g. Tervigon)
We’re truly excited about these changes and can’t wait to hear your thoughts on it. Thank you for your continued support, and we can’t wait to see you on the battlefield!
For more details regarding the scoring system, you can check out the dedicated FAQ.
Yea finally! A chance to get top 10.
So if I, for example, have half my wounds remaining, the multiplier would be 1.17? (Half of the 1-1.35 range) Just checking if I undeestand the math correctly. Interesting.
When devs (of any kind of games) say: “We are exited…” this means that nothing great is gonna happen to game. U are talking about fast fingers, but as we see results from last several campaings,- u raised difficulty so high that even “whales” can’t stay on top50 (even on 2-days long campaigns). What “fast fingers” u are talking about? New scoring system is insanely bad. And there be a lot of hate and negative feedback about it. And u know what? That wouldn’t change anything in rankings of campaigns, because Lvl of cards matters totally MORE than Player’s skill. And whales and old players will have this opportunity. Why u can’t understand that? If u think, that this issue will help u to earn more money from donations of new “valuable” packs – ok )) It will, but less than +10% of profit. Meanwhile, there would be a LOT of hate, because fights will be MUUUUCH longer – to get full burst of dmg and to obliterate 15 Hp warlord and rest of his bodyguards. This is so dumb!
Well i do believe it is a change in the proper direction, looking forward to test it.
The best of this game for me is that it is ALIVE, it keeps changing and evolving, maybe not always in the best possible way, but always new. Keep on!!
Please, u all fired up for a mediocre game where u collect cards to upgrade cards to fight cards to collect cards to upgrade cards to fight cards to collect cards to upgrade cards to fight cards to collect cards to upgrade cards to fight cards to collect cards to upgrade cards to…u know, u have to like doing this, I do 🙂 i think its brilliant game just for the theme of WH 40K, if campaigns suck I go for ranked mode, I seldom do caimpaigns anymore, I focus on getting coins for the card shop if offer is interesting and u know, I try to keep ot fun, I deffinitely would be happier if everything in life was for free, but it isnt, so I try to enjoy as much as possible, devs gave us a 40k card game, Im satisfied 🙂 good visual, replayability, u have forums to see deckbuilds if u tired to come up with killer decks, I say good game, only one I play on phone and only one I return to, been playnig since 2018 summer, still come back to it 🙂 keep up the good work
What a boring battlepass for halloween stop sucking space marine dick and start producing xenos cards. U could split space marine into 2 factions roght now and theyd still out number 4 of the factions. Tired of playing the same xenos bullshit year after year
I’m leader of a votann’s clan.We would like to know when will be released a dedication for Leagues of votann and new cards?We have only great thurian league and kill team.
Theres a whole bunch of hate in the comments but as long as yall just keep working in the game and trying new things to see what works the best i think it’s A-OK. I will say a little more love to the other factions would be very nice, and some new commanders and buff to old commanders (the corpse lord plz, make the endless ability go for 3 times with him like a resurrection orb ability kind of thing) also, PLEASE GIVE ME A SALAMANDER COMANDER WITH A FIRE THEMED DAMAGE OVER TIME THING, PLEEEAAASSSEEEE
Could be a simple poison solution, but for u Id do a burning dmg 🙂
I can’t wait 🙂
Have been warhammer fan for years I collect the novels have over 1000s so am enjoying this game as well