Patch Notes 37.17

Patch Notes 37.17

Greetings, citizens, Version 37.17 is here! While we are keeping some details hidden for now, this update sets the stage for the arrival of a new supreme commander and a new modifier. Here’s what’s new:  Gameplay: Further groundwork was laid for the Supreme...
Developer Update: New modifier – Warp Storm

Developer Update: New modifier – Warp Storm

Greetings, citizens,   Introducing the Warp Storm modifier, an addition that brings a surge of warp energy to the battlefield. Skilled psykers can now assail their foes with relentless waves of otherworldly power.  While similar to Aura of Rage, this...
Developer Update: Improving the AI

Developer Update: Improving the AI

Greetings, citizens,  We’ve implemented some changes to enhance the AI in our game. The change is pretty straightforward: the AI now decides which lane to place a card.  As you’ve no doubt experienced, the AI is pretty predictable, always filling...
Battle Pass Update: A New Approach to Progression

Battle Pass Update: A New Approach to Progression

Greetings, citizens, We’ve got an important update regarding the Battle Pass that we’re excited to share with you. Starting this Monday, a couple of adjustments are coming your way, and we wanted to give you the details. We’re removing the time...
Developer Update: New Trait – Anti-Infantry

Developer Update: New Trait – Anti-Infantry

It’s been quite some time since we’ve revealed a new trait, and just in time for Christmas! So it’s my great pleasure to introduce the Anti-Infantry trait! Operating in a similar fashion to Big Game Hunter, the rule reads as follows: “When this card attacks a card...
Developer Update: Apocalypse Mode

Developer Update: Apocalypse Mode

Introducing Apocalypse Mode We understand that players want a place where they can enjoy playing with all the big cards. To fulfil this need, we have created the Apocalypse mode, a permanent game mode that allows you to create a deck of up to 400 points. Let’s...