Developer Update: New Trait – Anti-Infantry

Developer Update: New Trait – Anti-Infantry

It’s been quite some time since we’ve revealed a new trait, and just in time for Christmas! So it’s my great pleasure to introduce the Anti-Infantry trait! Operating in a similar fashion to Big Game Hunter, the rule reads as follows: “When this card attacks a card...
Developer Update: Apocalypse Mode

Developer Update: Apocalypse Mode

Introducing Apocalypse Mode We understand that players want a place where they can enjoy playing with all the big cards. To fulfil this need, we have created the Apocalypse mode, a permanent game mode that allows you to create a deck of up to 400 points. Let’s...
Developer Update: Card Shop Changes

Developer Update: Card Shop Changes

Greetings, citizens, We understand the challenges that come with collecting and upgrading cards. Therefore, we have made some changes in our Card Shop to make the desired cards more accessible for all players. Let’s dive into the details:   Introducing a...
Warhammer Chronicles #3

Warhammer Chronicles #3

Next up in our special interview series, we’re thrilled to introduce Greg, our LiveOps Manager, passionate Warhammer enthusiast, and an avid collector. 1. Can you share with the community the story of how you got into Warhammer? Was a wide-eyed child.. walked...
Developer Update: Deck progression

Developer Update: Deck progression

We’ve been closely monitoring your experiences on the battlefield and have heard your feedback loud and clear. We understand that reaching the full deck points has been quite a challenge for many of you, and we want to make your journey a little less daunting....
Warhammer Chronicles #3

Warhammer Chronicles #2

Up next in our special interview series is Dave, the technical director in our studio and a true Warhammer veteran. 1. Can you share with the community the story of how you got into Warhammer? My 1st introduction to Games Workshop came with Heroquest, which I was...