Greetings, Citizens!

We’ve seen a lot of questions about how card packs actually work, especially around Focused Packs and x3 events. Some of this can be explained how randomness works in the short term versus how the system works over time.

Before we get into the mechanics, it’s important to explain what the system is designed to do, not just how it rolls numbers.

How Card Drops Are Designed (Before the Numbers)

Our card system is built around three core goals:

  1. Fair randomness on every individual card roll – Every card is generated independently using published odds. Card generation does not adjust based on spending, playstyle, or past results.
  1. Consistent long-term progression – Short term results can vary widely, but the long term average and mechanics like Wild Cards and Clan Dedications are designed to smooth progression over time and allow players to actively shape their collection.
  1. Different packs for different player goals –  Some packs are better for discovering new cards. Others are designed to upgrade cards faster. Understanding that difference is key to improving the results you want.

With that context, here’s how the system works step by step.

How Card Draws Work in Standard Packs

Whenever you open a standard pack or earn a card reward, each card is generated individually using the same process. Standard packs cover all randomised card rewards with the exception of Focused Hero packs, so Victory packs (Skull Chests), reward packs, and any other packs in the store.

Step 1: Determine How Many Cards You Get

The pack or reward defines how many cards you receive (for example, 10 cards or 100 cards). Each card is then generated one at a time.

Step 2: Roll for Card Rarity

Each card rolls against the pack’s rarity table. For standard packs, the odds are:

  • Common: 80%
  • Rare: 12.75%
  • Epic: 6.5%
  • Legendary: 0.75%

(Some packs use different odds, these are always listed in the pack’s info.)

Step 3: Select a Specific Card

Once a rarity is rolled, all cards of that rarity have equal odds of being selected.

Example: If there are 5 Legendary cards available, each has a 20% chance when a Legendary roll occurs.

Step 4: Wild Card Conversion

After a card is selected, it may convert into a Faction Wild Card instead of being awarded as that specific card.

  • Not all packs can drop Wild Cards
  • Wild Card chances scale with player level
  • If no conversion happens, you receive the card normally

Step 5: True Wild Card Check

If a Faction Wild Card is generated, there is a final check to see if it becomes a True Wild Card.

  • This has a flat 1 / 6 odds

This process repeats until all cards in the pack are generated.

Focused Packs Explained: Depth Over Breadth

Focused Hero Packs are designed for faster upgrades, not wider collection discovery.

They are best understood as a depth-focused progression tool.

How Focused Packs Work

Before any cards are rolled, the game temporarily selects a smaller pool of cards for each rarity.

Example:

  • Instead of drawing from the 20 possible Common cards in a Hero Pack, the pack draws from a reduced pool of 6.
  • This reduced pool is chosen randomly with each card weighted equally.
  • Rarity odds do not change.

Once the pool is set:

  • All cards of that rarity come from that pool.
  • Wild Card and True Wild Card checks are unchanged.

What This Means in Practice

Focused Packs trade collection breadth for upgrade efficiency:

  • Much higher chance of receiving duplicates
  • Faster leveling and upgrades for cards drawn
  • Lower chance of seeing many different cards

When Should You Use Focused Packs?

Focused Packs are ideal if:

  • You already own most cards
  • You want to upgrade specific cards from the pack
  • You value progression speed over card discovery

If your goal is to unlock new cards or expand your collection, standard packs are usually the better choice.

x3 Events Explained

x3 Card Events

These events triple the number of cards you receive, not the result of each roll.

Example:

A pack that normally gives 100 cards will give 300 cards

  • Each card is rolled independently using the standard rules

Important clarification:

  • Cards are not duplicated after rolling
  • You are getting three times as many rolls, not three copies per roll

x3 Wild Card Events

These events increase the chance of a card converting into a Wild Card by 3×.

  • Applies only to the Wild Card conversion step
  • Does not affect True Wild Card odds
  • You still receive one Wild Card per successful conversion

Packs that cannot drop Wild Cards are unaffected.

Looking Ahead

We know the randomness of card drops can feel very different from one player to another. Systems like Wild Cards, Dedications, Rogue Trader and the Card Shop are designed to give players more control over how their collections develop. Giving more transparency on card acquisition in this blog, and running regular events like x3 bonuses aim to improve and maintain that as well. Looking forward it is something that we are aiming to continue with in future releases as well.

We hope this breakdown clarifies how packs, Focused Packs, and x3 events actually work behind the scenes. With this explanation we hope players are in a better position to pick the packs best to suit their needs, and know what to expect when opening.

As always, we appreciate the feedback and questions, keep them coming.

Happy collecting!