We’ll shortly be rolling out Enhancements to all remaining Bodyguards.
Epic, Rare, and Common cards will soon have Enhancements available, bringing every rarity in line with Warlord and Legendary cards.
It’s been some time since Legendary Enhancements launched. That gap has allowed us to review how the system performs at scale and make sure the full rollout happens in a way that’s consistent, balanced, and clearly understood.
Release Timing
Enhancements for all remaining cards will go live in one week:
Thursday, April 2nd
Why Release Everything at Once
We’re releasing all remaining Enhancements in a single update for three key reasons.
Game Balance
With Legendary Bodyguards having access to Enhancements over the past few months, it’s clear the balance of the game has shifted even more heavily in their favour. Bringing all rarities up to the same system as quickly as possible restores a better balance across the whole card roster.
Clarity and Certainty
Staggered releases has created ongoing uncertainty. This rollout removes that. Every rarity gets access at the same time, with no waiting or ambiguity.
Immediate Progression
All cards will be able to start progressing into Enhancements and new levels right away, allowing players to build their collections efficiently without further delay.
We also recognise that unlocking Enhancements across your entire collection is a lot to keep track of. To keep this manageable:
- Enhancement notifications will only appear directly on cards (via the red cog icon)
- They will not contribute to collection-wide notification count
This ensures that upgrades are visible without creating unnecessary noise.
What to Expect
Following the Legendary rollout, it was clear we didn’t explain the changes to level structures clearly enough, particularly how level boundaries shifted when Enhancements were introduced.
We want to make sure that this is very clear:
Your overall card copies will remain the same.
However:
Some cards may have their upgrades changed.
This is expected.
When Enhancements were first introduced, the level structure for all cards was redesigned to accommodate them:
- Level requirements were made smoother and less exponential
- Three Enhancement levels were added, evenly distributed throughout the level tree
- Only the final Enhancement level requires more total copies than the previous max level
Because of this:
- Existing cards have been effectively sitting in a reduced level range until Enhancements are made available
- With the full system now unlocking, those extra levels are being “reinserted”
This means that while your card may be at the same level, the upgrades unlocked will likely not be the same:
- The total number of copies you own has not changed
- The total progression toward max remains equivalent to the original requirements
Think of it as the scale expanding back to previous levels, not your progress shrinking.
Why This Happened
Between the initial rollout and now, there has effectively been a period where:
- Progression was faster because three Enhancement levels were not yet accessible
With the full system now live:
- That temporary acceleration is normalised
- The full progression path becomes available
This does change where upgrades appear on the level tree, but not the total value you’ve earned. Effectively your progress is at the same position it would have been under the previous tree, but with two additional enhancement upgrades included, and a final enhancement level available at the end.
Level Structure Changes
Below are the updated level structures for Epic, Rare, and Common Bodyguards.
Epic Bodyguards
Example:
To illustrate the changes over time, here’s an example using an Epic card with 110 copies:
Before Enhancements (Pre–Aug 2025)
- Level 9
- Trait 1 Lv.3, Trait 2 Lv.1
- 15 spare copies
After Warlord Enhancements (Aug 2025 – Now)
- Level 10
- Trait 1 Lv.3, Trait 2 Lv.1
- +1 stat level gained
- 10 spare copies
With Epic Enhancements (April 2026 Onwards)
- Level 10
- Trait 1 Lv.3, Trait 2 Lv.1
- +1 Enhancement unlocked
- 10 spare copies
Change at this step:
- One stat level replaced by an Enhancement
- Total copies and overall progress remain unchanged
Looking at the same card across the full timeline:
- Compared to 9 months ago (pre-enhancements), with no additional copies gained, that card has:
- +1 level
- +1 Enhancement
- 10 spare copies remaining
Even though individual rewards may shift between levels during this rollout, the overall progression is strictly higher than it was before Enhancements existed.
Rare Bodyguards
Common Bodyguards
Excess Copies and Immediate Upgrades
If you previously had:
- Cards at max level under the old system (before Aug 2025), or
- Extra copies beyond what was required for the interim max level
Those copies are still fully retained.
As a result, when the update goes live:
- Some cards may have multiple upgrades immediately available
- Many cards will have some Enhancements instantly unlocked on login
Enhancement Reroll Costs
Like with Legendary reroll costs compared to Warlords the remaining rarity reroll costs scale down depending on their Rarity:
| Enhancement Rarity | Plasma Reroll Cost |
| Warlord | 100 |
| Legendary | 50 |
| Epic | 30 |
| Rare | 20 |
| Common | 10 |
Event Release Bonuses
To support the rollout, and make the transition smoother, we’re running several events and bonuses starting April 2nd.
We understand this is a large system change, and we want players to be able to engage with it immediately and meaningfully.
Free Wildcards
All players will receive:
- 50 True Wildcards
This gives you direct control over which cards to upgrade and helps level up key cards right away. The pack will be available to claim in the shop for free once the changes have rolled out.
50% Off Enhancements (April 2nd – 9th)
- All Enhancement rerolls are half price
- Applies to all rarities, including existing Warlord and Legendary Enhancements
3x Card Event (April 2nd – 6th)
- Earn triple card rewards
This will function as a normal x3 event with the goal of giving everyone boosted progress and help catch up where needed.
Moving Forward Together
This is a significant update, and we know there’s a lot to take in.
The most important point to reinforce is this:
Your progress has not been reduced, but the system around it has expanded and been restored to previous requirements.
We’ll be closely monitoring feedback following the release. If anything is unclear, or you have questions, please reach out, we want to make sure the system is fully understood as well as fully functional.
Join the war beyond the battlefield, connect with the community, share strategies, and stay ahead of the swarm on our Discord!
Deathblow will be Enhanced first
🖖😉
I’m not one for always finding something to complain about in anything new. Though, if theoretically I’d want to reroll even just my common lvl 6+ cards ONCE that’s 1500 plasma right there. And this is already factoring in the 50%-off rollout event. Anyone else smelling cashgrab or is it just me?
Oops didn’t mean to reply. My bad. Please delete. I made the proper comment down below.
Agreed, having to pay with plasma even for common cards rollout is really too expensive. And given the fact that rollouts offer a percentage bonus, low cost cards with low stats won’t benefit as much but will still cost as much… I’m sure it could be done in a fairer way.
Still waiting to make them Space wolves changes so the cards better reflect thwir tabletop equivelants.
Arjac
Furious Charge -> Big Game Hunter
Ulrik the Slayer
Target Acquired-> Big Game Hunter
Murderfang
Furious Charge -> DeathBlow
Ragnar Blackmane
Berserk -> Furious Charge
Deathblow -> Outflank
Torfin Black Helm
Fear -> Inspiring Presence
Wulfgar Trollbane
Big Game hunter-> Shielded
Horgan Steelsoul
Big Game Hunter -> Medicae
Logan Grimnar
Inspiring Presence -> Fear
Furious Charge -> Outflank
Logan on Stormrider
Berserk -> Inspiring Presence
Logan Grimnar should be the Warlord, and Logan on Stormrider should be the Bodyguard.
You’re going to be waiting a long time. These are unwanted changes. Get over it.
We live in interesting times
dude… pls…
GITZ GET KRUMPED
I’m not one for always finding something to complain about in anything new. Though, if theoretically I’d want to reroll even just my common lvl 6+ cards ONCE that’s 1500 plasma right there. And this is already factoring in the 50%-off rollout event. Anyone else smelling cashgrab or is it just me?
You’re not entitled to anything free. Devs gotta pay the bills too.
Agreed on plasma and the point about that guy getting over the need for changes that exist only in his mind. For the plasma, speaking on behalf of an old fart who has been playing CC since nearly the beginning, the sheer amount of upgrades I’ll have to do is staggering. The plasma costs equally staggering. This seems like that since the new cards are priced so high sales are are low and the only way to make some quick cash is to sell plasma.
Cost and expense.
Everguild Game Studio did not reimburse any gamer when battlepasses and cosmetic enhancements and raid tickets were purchased; then in game and in app purchases were stopped and server to be shut down permanently this April 30th.
The last enhancement of Combat Cards depleated and wiped out a ton of plasma saved and a ton of coins saved and wiped to zero.
The system of enhancing with coins and plasma that is not replenished easily is extremely harsh.
Essentially , Gamers of Combat Cards Globaly are” forced “to purchase necessary in game currency once the plasma and coins are depleted to further enhance cards. This system now “forces ” the gamer to be extremly restricted to a specific faction or army .
Seasonal Battlepasses do not and are not enough to enhance the current card roster that I have had over the past two years , it will be further difficult for Gamers that have had a roster since the game started. I am now “forced” to choose and be specific in which cards to enhance.
This is not what I expected from CombatCards to push and force me to make specific choice to what cards I will play here on out.
~Aranis Zarkan;Master Of Possession –I ate GhostKat’s soul …it was yummy.
Happy days
And Plasma just went on sale in the store. What a coincidence! Funny how things work out!
Ok i dont get this Rollout. I had common cards at lvl 15 so it should mean 1000 collected cards.
After the update some are lvl 17 and some are less. How can it be?
Does that mean the complete advancement after the first rollout of enhancements for warlord is gone and you set them back to the collected amount at that time? Either a broken promise with the amount of collected cards stay the same or it is a pretty big bug.
Lol…..
Yup….
Everything I saved and banked just wiped to zero to enhance my main decks that I love to play , all other cards will suffer with generic choice ….at least there is a choice of enhancement .
It is fun to enhance the support cards ,although it takes awhile .
Unfortunately with the Forced Server Shut Down of Warpforge TCG by the HERETIC EVERGUILD GAME STUDIO….I will never put money into these Mobil App Games again. there is nothing that protects any Gamer Globally from such a heinous act.
~Aranis Zarkan : Master Of Possession
I’m not a fan of this update. I was finally able to max out some cards, and this update has stolen that from me. I will now have to upgrade them again. Or not, as I’ve lost motivation to play.
This is an incredibly descriptive way to explain you have turned the game into pay to win.
‘His version of the same card at the same level has three gold shooting because he bought it with the plasma he bought. Mine doesn’t.’
Hi, can you put something for Eisenhorn?
He feels quite wesk now since he gets noch enchantments