Greetings, citizens,

We’re excited to unveil a meaningful update to Apocalypse mode, transforming it into a consistent, rewarding feature of the game with a well-defined purpose.

Much like Ranked, Apocalypse will now have its own Seasons, but with some key differences that set it apart:

Faster-Paced Weekly Seasons

Unlike Ranked’s monthly cycle, Apocalypse Seasons will follow a weekly format, offering a much faster-paced experience. This shorter duration bridges the gap between the longer-term Ranked Seasons and the bite-sized Campaigns, providing players with another dynamic way to engage with the game.

Quicker Reward Loops for All Factions

One significant advantage of this update is the addition of quicker reward cycles, making it easier for players to earn rewards while playing as any faction. While Campaigns offer quick rewards, they often restrict players to specific factions. Apocalypse eliminates this barrier, enabling you to enjoy consistent payouts with your favourite decks.

Expanded Faction Scoring

Another key difference is in scoring. Apocalypse Seasons will count your Top 6 factions, compared to the Top 4 factions in Ranked. This change allows for greater deck variety and keeps gameplay fresh within the shorter season window.

Additionally, max rewards in Apocalypse Seasons require only 2,000 trophies per week, compared to Ranked’s *9,000 trophies over four weeks. Combined with the broader faction scoring, this means a quicker, more accessible climb to the top rewards.

Simple and Flexible Scoring Resets

At the start of each Apocalypse Season, all faction scores will reset to 0. This simplifies the system compared to Ranked’s carry-over scoring and gives you the freedom to experiment with different factions week to week without penalty.

With weekly resets and a shorter timeframe, flexibility and variety are top priorities, ensuring every player can keep the experience enjoyable and engaging.

A More Relaxed Competitive Environment

Unlike Ranked, Apocalypse Seasons will not feature a Terra equivalent, leaderboards, or top-player competition. This removes the pressure to compare your performance against others, allowing for a more personal and relaxed progression experience.

By focusing on self-paced play, this mode minimizes the time investment needed to earn rewards while still maintaining its appeal. Whether you’re a casual or dedicated player, Apocalypse fits seamlessly into your schedule.

Streamlined Progression and Rewards

Each Apocalypse Season is divided into five Arenas, with each containing one Sector Milestone. Reaching a milestone unlocks an immediate reward, while additional rewards are granted at the end of the season based on the highest Arena achieved.

To enhance matchmaking, Arena thresholds will increase progressively. Early Arenas are smaller, allowing experienced players to quickly progress to higher levels, while newer or casual players can enjoy a more leisurely climb. This structure reduces the initial congestion often seen in Ranked Seasons, making for smoother matchmaking from the start.

A New Way to Play

We’re mindful of balancing new game modes with player time demands. Apocalypse Seasons aims to fill the gap for those seeking a regular yet low-pressure way to engage with the game. With weekly resets, inclusive faction scoring, and a focus on personal progression, Apocalypse offers something for every player.

We can’t wait for you to dive into the updated Apocalypse mode. Whether you’re chasing rewards or simply exploring new strategies, this mode is designed to keep your gameplay fresh and rewarding!