Greetings, Citizens.

Harry here, dropping in again for the end of season Balance Change. Coming out of the technological supremacy of the T’au we head into the murky world of the Inquisition. While a small and eclectic group, made up of both the formal Inquisition and their myriad hangers on, there are many cards in the game that represent the Inquisition’s chequered roster. These cards will be the focus of this month’s balance changes, buffing them to match their dread reputation.

This season, there are also a bunch of cards being added to the General Pool, including 11 warlords who’ve been exclusive to purchased packs until now. Keep reading to the end for the full list.

So without further delay let’s dive into the changes:

Balance Change

Servants of the Emperor:

Godfrey de Montbard – Adeptus Ministorum Crusader

+15 Wounds

Neyam Shai Murad – Rogue Trader
+20 Wounds, +5 Range

Sevora Devout – Death Cult Assassin

+15 Wounds, +5 Melee

Pious Vorne – Missionary Zealot

+10 Wounds, +10 Range

Lord Inquisitor Kyria Draxus – Lord Inquisitor of the Ordo Xenos

+5 Wounds, +5 Range, +5 Psychic, +5 Melee

Sylas Torq – Eversor Assassin

+30 Wounds

Inquisitor Coteaz – Inquisitor Lord of the Ordo Malleus

+10 Wounds, +6 Psychic, +6 Melee

Inquisitor Karamazov – Inquisitor Lord of the Ordo Hereticus

-1 Cost, +10 Range, +10 Melee

Featuring an Inquisitor from each of the main branches of the Inquisition and a number of retinue members, players should have plenty of strong choices when wanting to build their own Inquisitorial team this Season.


Torhaedril – Striking Scorpion Aspect Warrior
-3 Cost

Still coming in as one of the least successful Aeldari cards, one more push, this time lowering his cost, should make Torhaedril a much more valuable utility card.


Darkest Eclipse – Sautekh Dynasty Nightscythe

– 4 Cost, +5 Range

With a large number of higher-cost big hitters to choose from, Darkest Eclipse is one of the least successful of the line-up. Bringing its cost down, making it now the cheaper of these options, as well as a slight increase to its damage output, should make it more of a contender in this roster.


Anghkor Prok – Kroot Shaper

+2 Range, +10 Melee

With the new addition of the Kroot kill team, Kroot lists have seen a surge in popularity, and despite being a more established card, Anghkor Prok is notable due to his poor performance in these lists. As such, it is receiving a decent boost to his offensive stats.

Space Marines:

Brother Venix – Salamanders Ironclad Dreadnought

-2 Cost, +5 Wounds, +10 Range, +10 Melee

The Space Marine dreadnoughts often get overlooked, and none more so currently than Brother Venix. With the release of some more punchy, high-cost cards for the Space Marines over recent months, the dreadnoughts have been struggling more than ever. Bringing a slight cost reduction, and a decent offensive increase should help Brother Venix turn this round.


Gibberfleth –  Accursed Cultist Torment

+30 Wounds

With a decent number of Chaos melee berserks to choose from, Gibberfleth is very low on the current list. If there’s one thing berserkers want more of its wounds, and so making it now one of the tankier berserkers should help it stand out.


Skumbo –  Freeboota Gretchin ‘Kaptin’

+5 Melee, +5 Range

Once voted Combat Cards fan favourite, Skumbo rarely gets an outing now. With a substantial buff to its offensive stats, Skumbo should put up fiercer competition for the crowded filler spots in an Ork line up

Da Mad Mangler – Bad Moons Clan Gorkanaut

Deathblow – > Shield

Deathblow was the wrong trait choice for Da Mad Mangler, and so it is being given Shield to make it a counterpart to the new Morkanaut in feel and flavour.

Talking of the Morkanaut, the Kunnin’ of Mork has been released with its traits slightly jumbled, which will be corrected in this pass too. To confirm, its primary trait is Big Game Hunter, and its secondary trait is Shield


Hisser – Genestealer Cults Aberrant

-2 Cost, +30 Wounds

Another melee berserker that has been struggling and is likely a bit too expensive for what it delivers is getting a points reduction and a decent chunk of wounds to help fuel its rage for a bit longer.

Leagues of Votann:

Yuka Cythnn – Greater Thurian League Einhyr Hearthguard

+10 Wounds, +5 Range, +5 Melee

The Hearthguard are supposed to represent the elite of the Votann roster, and Yuka felt slightly lacking, and so is having a stat buff across the board to help them match the reputation.

Cards added to the General Pool

💀 Grand Master Voldus

💀 Cypher

💀 Ghazghkull Thraka

💀 Abaddon the Despoiler

💀 Canoness Veridyan

💀 Watch Captain Artemis

💀 Hive Fleet Leviathan Tervigon

💀 Bjorn the Fell-Handed

💀 Astorath the Grim

💀 Horgan Steelsoul

💀 Eldrad Ulthran

💀 Ulthakar

💀 Kai Zulane

💀 Shas’O R’alai

💀 Chaplain Grimaldus

💀 Skoni Walker-ψ9107

💀 Baharroth

💀 The Parasite of Mortrex

💀 Commander Kal’duri

💀 The Blue Scribes

💀 Trazyn the Infinite

💀 Silas

💀 Icaan the Shriven

💀 Gibberfleth

💀 The Faceless Blade

💀 Scillax Truthbearer

💀 The Whisperhead

💀 Holy Magadella

💀 Bayard’s Revenge

💀 Judgement’s Hammer

💀 Adûnn Rôkhewyr

💀 Vânn Urânn

💀 Kôttak Kronn

💀 Yȗka Cythnn

💀 Peerless Hunter

💀 Unfaltering Conduit

💀 Scuttling Assistant

💀 Nathaniel Roccane

💀 Titus Sheard

💀 Alwix Vradenrik

💀 Ordnance Team Delta

💀 Cadia’s Vengeance XI

💀 Aethayad

💀 The Triumph of St. Katherine

💀 Utorian Denash

💀 Ughulax