As ever we come to the end of another season and have another balance change to roll out. This season we are looking at only some bodyguards, as we still have some larger changes from the previous two changes to settle down. Overall from a bodyguard perspective things are looking really positive so the list of changes is much smaller. While there are a few things that could be improved around some Traits and Warlords, we will be likely making some changes on those next season.
So without further delay lets get stuck in to the changes for the next Season!
Aeldari:
Uthrielle – Craftworld Saim-Hann Wraithlord
Cost Change: 52 -> 50 (Down 2)
Yvraine – Emissary of Ynnead
Cost Change: 31 -> 32 (Up 1)
Amallyn Shadowguid – Asuryani Ranger
Stat Change: +10 Base Wounds, +8 Base Range
Necrons:
Anrakyr the Traveller – Lord of the Phyrrian Legions
Stat Change: +10 Base Melee
Trazyn the Infinite – Archeovist of the Solemance Galleries
Cost Change: 33 -> 31 (Down 2)
Ascended Assassin – Szarekhan Dynasty Hexmark Destroyer
Cost Change: 23 -> 21 (Down 2)
Dimensional Assassin – Sautekh Dynasty Deathmark Assassin
Stat Change: +7 Base Range
T’au:
Angkkor Prok – Kroot Shaper
Stat Change: +10 Base Melee
Kor’vesa #7700184 – Vior’la Sept DS8 Tactical Support Turret
Stat Change: +5 Base Range
Cost Change: 9 -> 8 (Down 1)
Servants of the Emperor:
‘Iron Hand’ Straken – Catachan Colonel
Stat Change: +2 Base Range, +3 Base Melee
Omicron 99-Scythe – Adeptus Mechanicus Kastellan Robot
Stat Change: +10 Base Range
Dalat Hap-Uramedes – Adeptus Custodes Allarus Custodian
Stat Change: +10 Base Melee
Haldron-44 Stroika – Adeptus Mechanicus Kataphron Breacher
Stat Change: +5 Base Range, +5 Base Melee
Guardsmen Bergersen – Death Korps Death Rider
Stat Change: +10 Base Melee
Espern Locarno – Imperial Navigator
Stat Change: +5 Base Wounds
Cost Change: 10 -> 12 (Up 2)
Pious Vorne – Missionary Zealot
Stat Change: +5 Base Range
Damien 1427 – Adeptus Ministorum Arco-Flagellant
Stat Change: +10 Base Wounds, +2 Base Melee
Space Marines:
Hammer of Titan – Nemesis Dreadknight
Cost Change: 63 -> 59 (Down 4)
Captain Karludo – Iron Ravens Captain
Cost Change: 28 -> 26 (Down 2)
Malek Rageborn – Space Wolves Wulfen
Stat Change: +8 Base Melee
Chaos:
Spiteclaw – Black Legion Venomcrawler
Cost Change: 30 -> 28 (Down 2)
Ghodar Bann – Black Legion Master of Executions
Stat Change: +10 Base Wounds, +3 Base Melee
Corprax the Wall-Breaker – Iron Warriors Havoc
Stat Change: +10 Base Wounds, +5 Base Range
Takrath Kulus – Crimson Slaughter Raptor
Stat Change: +5 Base Melee
Orks:
Hakka Buzzkill – Blood Axe Nob
Stat Change: +10 Base Wounds
Tyranids:
Specimen: LV-714-FM-δ – Hive Fleet Leviathan Hive Crone
Cost Change: 38 -> 40 (Up 2)
Specimen: LV-883-ID-Θ – Hive Fleet Leviathan Lictor
Stat Change: +10 Base Wounds, +5 Base Melee
And that’s the full list for this season!
As ever feel free to join the discussion on Discord: https://discord.gg/9teFN6G or join us on Twitch, where we aim to get a livestream out once a month: https://www.twitch.tv/well_played_games
compare ultramarine centurion and black legion obliterator, all is ok, yes?
(both cost 25, but obliterator is 40% more powerful)
furthermore, centurion is worse than some SM units for lower cost (aggressors) with the same trait
still no solution to the bull crap shield and super defense combos…yet another month of garbage. stop making the games take so long…between all the stupid shields and defense tech and animations games take way too long. Just about done with this game I think. It was fun while it lasted.
Guy, that delete messages.. i don’t ask why, i just wanna say. I know your secret. Your mom is so fat, that she can travel through the warp without Geller field