This month’s balance change has a smaller number of Bodyguard changes after last season’s larger changes. Overall it’s looking pretty positive across the board with very few cards falling into a clear category of low win and pick rate.
That said we have a few trait changes and a few warlord changes, meaning we’ve still got plenty to talk about!
First things first let’s look at the biggest change. For those of you who watched the Livestream last week this will be no surprise that Captain Acheran is getting a reworked rule. The reason this has taken slightly longer is due to his role as the starting Warlord. It is important to have a rule which is beginner friendly, while also proving a useful and interesting rule for the more experienced players. Hopefully we’ve achieved that with this new rule:

Warlord Rule Changes:
Captain Acheran – Ultramarines Captain
Old Rule: [Iron Halo] When you deploy a Space Marine card, this Warlord (whether deployed or not) gains +15 wounds.
New Rule: [Iron Halo] The first time a friendly Space Marine card would be destroyed, it instead has 15 wounds remaining.
Important thing to note here is the use of the word ‘would’. When this rule triggers the card does not die, as such and rules that trigger on death (e.g. Deathblow, Da Rippa [Kaptain Badrukk], Battle Focus [Zephyrblade]) will not be activated by Acheran’s new rule.
Also worth noting is this applies to all Space Marine cards in the deck, so will trigger once per card, including Captain Acheran himself.
Gloguthrox the Foul – Death Guard Lord of Contagion
Attack reduction: 10 -> 15% (+5%)
Gloguthrox has had a higher success rate since his rule change, however he is still one of the lower Warlords on average. Given that it has been a fair few months since this change was made, it makes sense to increase the effectiveness of his rule slightly. By increasing the value of the debuff, horde decks become more powerful, whilst also allowing smaller decks to be more viable as well.
Warlord Stat Changes:
Inquisitor Greyfax – Inquisitor of the Ordo Hereticus
Cost Change: 36 -> 40 (Up 4)
Greyfax has dominated the field since her release and while her win rate is relatively close to the other top warlords she has been the highest performing Warlord since her release in February each Season. By increasing her points to 40 we’ve tackled this in two ways; reducing deck points available obviously affects her special rule and adds a bit more restriction on builds available. It also puts her into Big Game Hunter range, giving a few more tools to tackle her huge health pool after her rule trigger.
That rounds off the Warlord changes, so let’s look at the two Trait changes we have:

Trait Changes:
Barrage:
Splash Damage – 15/20/25/30 -> 25/30/35/40
Deathblow:
Splash Damage – 25/30/35/40 -> 35/40/45/50
The balance between the Area of Effect traits is one that has been hard to gauge and the topic of much debate in the community. By making the damage of the trait correlate to the frequency with which the traits trigger each trait should feel significantly different. This should add a clear identity and balance between the three. While nerfing Psionic blast was also an option, this current option felt better as the first initial step. While there is of course the option to adjust further down the line, we will likely let this settle for a few seasons to see the effect over a longer period of time.
With that we’ve covered this Season’s rule changes, and now have the bodyguard changes to go over.

Bodyguard Changes:
Aeldari:
Alithir Quicksilver – Drukhari Hellion
Stat Change: +5 Base Melee
Necron:
Engine of Murder – Sautekh Dynasty Canoptek Tomb Stalker
Cost Change: 80 -> 78 (Down 2)
Immensity of Destruction – Sautekh Dynasty Doomsday Ark
Stat Change: +19 Base Wounds, – 19 Base Melee
Stalking Silence – Szarekhan Dynasty Canoptek Stalker
Stat Change: +19 Base Range, -19 Base Melee
(This is an instance of the attack stats being released swapped and are now being reverted)
Ascended Assassin – Szarekhan Dynasty Hexmark Destroyer
Cost Change: 25 -> 23 (Down 2)
T’au:
Anghkor Prok – Kroot Shaper
Cost Change: 18 -> 16 (Down 2)
Servants of the Emperor:
Haldron-44 Stroika – Kataphron Breacher
Stat Change: +4 Base Range, +4 Base Melee
Palatine Erika Lumina – Adepta Sororitas Palatine
Stat Change: + 5 Base Melee
Space Marines:
Tyberos the Red Wake – Chapter Master of the Carcharodons
Cost Change: 42 -> 40 (Down 2)
Captain Karludo – Iron Ravens Captain
Stat Change: +5 Base Melee
Iron Chaplain Furnous – Iron Hands Chaplain
Stat Change: +4 Base Range, +4 Base Melee
Brother-Lieutenant Zakariah – Dark Angels Primaris Lieutenant
Cost Change: 21 -> 19 (Down 2)
Stat Change: +10 Base Wounds
Chaos:
Phaephex – Seeker of Slaanesh
Stat Change: +8 Base Melee
Horlax the Heartless – Crimson Slaughter Terminator
Trait Change: Furious Charge -> Shield
Tyranids:
Specimen: LV-714-BC-Φ – Hive Fleet Leviathan Tyranid Warrior
Stat Change: +5 Base Range
And that rounds off the changes for this season. While a bit lower on the Bodyguard changes as said earlier, the rule changes should offer some more options, and some different deck building opportunities.

As ever feel free to join the discussion on Discord: https://discord.gg/9teFN6G or join us on Twitch, where we aim to get a livestream out once a month: https://www.twitch.tv/well_played_games
The Engine of Murder changes (even with the deathblow buffs) won’t be enough to make it see play. A further points reduction or melee increase are what’s needed.
Doomsday ark changes are well received as are the general barrage and deathblow trait changes.
Will be interesting to see if Acheran becomes OP with these changes. With a shield deck it may be awful to battle.
I think you should attach an image below the name of each cards because not anyone can remember the names exactly, in my opinion.
Whenever a balance changes update released, i find difficult to recall what cards being updated under only the names.
That would be great if this is considered and applied. Thank you 😍
Need to consider the Old One eye on a cost that’s more expensive than Tyrant’s and a low growth rate.
Add pictures to the update I’m sure there are many players that don’t have all the cards memorized. A picture or the card that is being changed would make these patch notes much clearer. I’ve legit been asking for this change for like 3 seasons kind of sad is hasn’t been implemented.
Can we please get a better filter for card collection? I would love to filter by keyword and trait. Would that be possible?
Thanks, Jan
The points reduction for Tyberos is welcome, but I still struggle to see why you would ever pick him over Ragnar.
Nice
hello there my name is rave and i play warhammer games for a long time now only to be just starting on this game and so far it looks realy nice , but … i do have a sugestion to a sertain rule . and that is the sniper target rule as it only aplais to bodyguards it would be nice if it aplaies to all as the game is based on killing the warlord and if you in this way use that trait correctly you can also killl the warlord fast even as say a last resort if your down on hp or manpower but you do have the killing power in that way .
greets rave
I have a question about something I noticed. Before update my cards would say MAX LEVEL under them indicating I had collected all the cards able for them. Now they no longer say that and I am collecting cards of them but they cannot level up anymore what happened?
Cool game
Really liked the Skarbrand event for Warhammer Skulls week. Hope we can see more campaigns like it in future
Would also love to see more activities for clans, such as a combined campaign like the Skarbrand event or more pvp content.
Keep up the great work
All is in Order!! I rxept it all with Honor Sir….
You’ve added a very good amount of depth to not only your cards but their abilities so bravo 👏.
YOU ARE THE BEST!
I LOVE YOU GUYS/GALS !
Love the update, and thanks for not nerfing Psionic Blast yet lol.
Looking forward to seeing whats next.
It — is intolerable.