Since the launch of Warhammer Combat Cards back in 2019 the game has consisted of eight factions spanning the vast majority of races found in Warhammer 40,000, from the dwindling Aeldari and ravenous Tyranids to the barbaric Orks and superhuman Adeptus Astartes. Well we figured it was time to bring that number up to nine playable factions, so we looked into what we could do to make this a reality.
Firstly we took a look at the cards and factions we currently have in the game. Was there a way we could split a faction up and create a completely new one? That seemed like a tall order. Instead we decided to look at what exists in the Warhammer 40,000 range and draw our inspiration from something we haven’t yet included. Imperial Knights could be a great faction, but first we would have to consider how powerful Lords of War would be against the cards that already exist. Then, out of nowhere, inspiration hit us like a Guild Trike.
Introducing a sneak preview for the next faction for Warhammer Combat Cards…
Coming Soon™
First, u should adjust gluthorox special rules because it seem like underwhelming u can adjust the nurgle’s rot from 10% to 15% or reduce 2 of attack stats for every cards die that would make sense than 10% for just one unit.
Oh yes even more crap to add to the game you won’t fix!!! I can’t wait to see what your one time CASH offer will be for your new warlord (that will be broken and nerfed as soon as the event ends) but this is honestly perfect I didn’t expect you to do anything about matchmaking issues or anything I’ve just been sitting here foaming at the fucking mouth waiting for a reason to give you more money so please release the fuck out of your new (and guaranteed to be fucked up) faction!!!
HOW DARE YOU MAKE FUN OF US THIS WAY :D:D:D:D:D:
As i said before, you’ll rue this day for this April fools 😀
Yes squats love it . But let’s have more Phoenix lords and commander Dante 🙂
Emperor be praised! Yes! Can’t wait to try out some squats.