As we are coming to the end of the current ranked season we will be running a balance pass. Based on the data this season we have decided to adjust four of the least used Warlords and two of the least used traits to improve their viability. The details of these changes are below. 

We have also taken a look at the trait balance amongst factions and made some changes to even them out. The last portion of this balance pass lists out which cards will be receiving a trait change. Further changes may be made down the line, and new trait releases will keep this in mind going forward as well.

With all that covered, on to the changes themselves:

Warlord Changes:

Boss Zagstruk – Leader of da Vulcha Skwad

Special Rule change:

Previous wording:

When one of your Ork cards destroys an enemy card, a random enemy card loses -20 Wounds.

New wording:

If a friendly card would Ready, it instead makes an attack for 100% of its melee stat. If the card cannot make a melee attack, it will Ready as normal.

Grand Master Voldus – Grey Knights Grand Master

We have rebuilt Grand Master Voldus to make him 14 points cheaper and adjusted his stats down slightly to match. This should allow more versatility when deck building with him whilst maintaining his strength. The full details of the rework can be found below.

Ulthakar – Szarekhan Skorpekh Destroyer Lord

Hardwired for Destruction: Buff threshold 60% -> 75%

Attack boost: 10 -> 15

Specimen: LV-808-WS-Δ – Hive Fleet Leviathan Hive Tyrant

Swooping Assault: Damage 10 -> 15

Trait Changes:

Regeneration: 4/8/12 -> 5/10/15

Medicae: 8/16/24% -> 10/20/30%

On to the bodyguard changes!

Aeldari:

Uthrielle – Craftworld Saim-Hann Wraithlord

  • Cost Change: 58 -> 54 (Down 4)

Lifethief – Drukhari Cronos Parasite Engine

  • Stat Change: +5 Base Range, +5 Base Melee

Drazhar – Drukhari Master of Blades

  • Stat Change: +10 Base Wounds, +10 Base Melee

Necrons:

Illuminor Szeras – Architect of Biotransference

  • Stat Chage: +5 Base Range, +5 Base Melee

Enforcer of Vengeance – Triarch Praetorian

  • Stat Change: +5 Base Melee

T’au:

Shas’o Maisos – Commander in XV86 Coldstar Battlesuit

  • Stat Change: +3 Base Range

Anghkor Prok – Kroot Shaper

  • Stat Change: +20 Base Wounds

Kor’vesa #7700184 – Voir’la Sept DS8 Tactical Support Turret

  • Stat Change: +5 Base Range

Servants of the Emperor:

Nork Deddog – The Ultimate Bodyguard

  • Cost Change: 20 -> 18 (Down 2)

Amalia Novena – Adepta Sororitas Sister Superior

  • Stat Change: +5 Base Range

Pious Vorne – Missionary Zealot

  • Stat Change: +10 Base Wounds, +10 Base Range

Dead Eyes’ Dunno – Astra Militarum Ratling Sniper

  • Stat Change: +5 Base Wounds

881-Phi Wrath – Secutarii Peltast

  • Stat Change: +5 Base Wounds

Kavalanera Brassanas – Sisters of Silence Witchseeker

  • Stat Change: +4 Base Range

Space Marines:

Grand Master Voldus (Rebuild)

  • Cost Change: 57 -> 43 (Down 14)
  • Upgrade Value: +20 -> +17 (Down 3)
  • Stat Change: -3 Base to All Attacks 

Hammer of Titan – Nemesis Dreadknight

  • Stat Change: +12 Base Psychic

Brother Mortitar – Grey Knights Venerable Dreadnought

  • Stat Change: +15 Base Psychic, +20 Base Melee
  • Path Change: Lv 6 – Melee -> Wounds

Epistolary Ultorian – Dark Angels Terminator Librarian

  • Stat Change: +10 Base Wounds, +5 Base Melee

Master Lazarus – Master of the Dark Angels 5th Company

  • Stat Change: +20 Base Wounds, +6 Base Range

Malkaan Feirros – Iron Hands Master of the Forge

  • Stat Change: +6 Base Range, +6 Base Melee

Brother Varrian – Blood Angels Sanguinary Guard

  • Stat Change: +10 Base Wounds

Malek Rageborn – Space Wolves Wulfen

  • Stat Change: +10 Base Wounds

Jetek Suberei – Deathwatch Sapce Marine Bike

  • Stat Change: +6 Base Melee

Brother-Sergeant Midael – Dark Angels Assault Sergeant

  • State Change: +10 Base Wounds

Skarin the Reaper – Space Wolves Thunderwolf Cavalry

  • Stat Change: +10 Base Wounds

Chaos: 

Obsidius Mallex – Chaos Lord

  • Stat Change: +15 Base Melee

Horlax the Heartless – Crimson Slaughter Terminator

  • Stat Change: +20 Base Wounds

Kraztus the Blessed – Chaos Spawn

  • Stat Change: +7 Base Melee

Pustus Sepk – Plague Marine of the Mouldering Claw

  • Stat Change: +5 Base Wounds, + 8 Base Range

Corprax the Wall-Breaker – Iron Warriors Havoc

  • Stat Change: +9 Base Range

Orks:

Gubbinz – Big Mek with Shokk-Attack Gun

  • Stat Change: +7 Base Range

Hakka Buzzkill – Blood Axe Nob

  • Stat Change: +20 Base Wounds

Kog da Rekka – Snakebite Clan Tankbusta Nob

  • Stat Change: +15 Base Wounds

Choppa Fizzbang – Goff Clan Stormboy

  • Cost Change: 11 -> 9 (Down 2)

Tyranids:

Specimen: LV-003-TD-Ψ – Hive Fleet Leviathan Tyrannocyte

  • Stat Change: +5 Base Range, +5 Base Melee

Specimen: BH-047-PA-Φ – Hive Fleet Behemoth Zoanthrope

  • Stat Change: +10 Base Wounds, +4 Base Psychic

Trait Changes:

Sylandri Veilwalker – Harlequins Shadowseer

  • Warp Surge -> Shield

Sister Genevieve – Geminae Superia

  • Furious Charge -> Taunt

Dos Drax – Mechanicus Serberys Sulphurhound

  • Outflank -> Poison

Gotfret de Montbard – Adpetus Ministorum Crusader

  • Shield -> Taunt

Brother Varrian – Blood Angels Sanguinary Guard

  • Furious Charge -> Taunt

Brother Baran – Dark Angels Deathwing Knight

  • Furious Charge -> Taunt

Brother-Sergeant Midael – Dark Angels Assault Sergeant

  • Precision Shot -> Outflank

Subject Unliving -> Poxwalker of Nurgle

  • Endless -> Regeneration

Hakka Buzzkill -> Blood Axes Clan Nob

  • Shield -> Taunt