With the end of Season comes the Balance Pass, and we’ve had a lot of interesting things to shake up the meta with the past season, with more to come with the upcoming season. While Berserk had hit the chart and is clearly popular it hasn’t dominated the pick rate at all, and so we are happy with where it is for the time being. However, we are aware of the potential combo with Poison and how this has been off putting to include Poison in decks. As a result Poison is getting a significant buff in this balance pass. Psychic link is also still underperforming so is getting a further more decisive buff. It now comes across as a very strong trait, and we will be keeping an eye on how it effects this season. Finally Ulthakar’s rule is also getting a slight buff, as the 50% threshold wasn’t helping cards that would get a kill with two attacks, and so its been changed to edge more cards into a more decisive kill. So with that summary, coming first are the rule and trait changes:
Warlord Rule Changes:
Ulthakar – Szarekhan Skorpekh Destroyer Lord
Hardwired for Destruction: Buff threshold 50% -> 60%
Trait Changes:
Poison: 3/6/9 -> 5/10/15
Regeneration: 6/9/12 -> 4/8/12
Psychic Link: 10/20/30% -> 15/30/45%
Now moving on to body guards there 31 cards with balance adjustments this season, and all of them are buffs. So no nerfs this season! The list is as follows:
Aeldari:
Jain Zar – Phoenix Lord of the Howling Banshees
- Trait Change: Furious Charge -> Fear
Kaevi Firehand – Craftworld Alaitoc Windrunner
- Stat Change: +5 Base Wounds
Thielle – Dire Avengers Aspect Warrior
- Stat Change: +7 Base Ranged
Necrons:
Trazyn the Infinite – Archeovist of the Solemance Galleries
- Trait Change: Shield -> Endless
T’au:
Khagguk Glekh – Krootox Rider
- Trait Change: Precision Shot -> Berserk
Kor’ui Y’eldi – T’au Sept Razorshark Strike Fighter
- Stat Change: +7 Base Ranged
Shas’vre Kai’leath – N’dras Sept Stealth Battlesuit
- Cost Change: 15 -> 12 (Down 3)
Shas’ui Vass – T’au Sept Stealth Battlesuit
- Stat Change: +5 Base Ranged
Servants of the Emperor:
Inquisitor Coteaz – Inquisitor Lord of the Ordo Malleus
- Stat Change: +7 Base Melee
Gregor Eisenhorn – Legendary Imperial Inquisitor
- Stat Change: +5 Base Psychic
Colonel Kurtis Hicks – Catachan Grizzled Veteran
- Stat Change: +25 Base Wounds
Meh’Lindi – Callidus Assassin
- Stat Change: +20 Base Wounds, +3 Base Melee
Hieronomous Tezla – Tech-Priest Manipulus
- Stat Change: +5 Base Ranged
Aradia Madellan – Primaris Psyker
- Cost Change: 13 -> 11 (Down 2)
Sister Genevieve – Geminae Superior
- Stat Change: +20 Base Wounds, +2 Base Melee
Espern Locarno – Imperial Navigator
- Cost Change: 11 -> 9 (Down 2)
Teppa-Nyxos-511 – Mechanicus Pteraxii Sterylizor
- Cost Change: 10 -> 9 (Down 1)
Scion Caltus – Militarum Tempestus Scion
- Trait Change: Precision Shot -> Endless
Space Marines:
Kayvaan Shrike – Raven Guard Chapter Master
- Trait Change: Furious Charge -> Outflank
Brother Ebellius – Blood Angels Terminator
- Stat Change: +15 Base Wounds
Chaos:
Haarken Worldclaimer – Herald of the Apocalypse
- Stat Change: +8 Base Range, +8 Base Melee
Vulgar Thrice-Cursed – The Twisted Lord
- Stat Change: +4 Base Ranged, +4 Base Melee
T’chaz’narr – Tzaangor Shaman of Tzeentch
- Cost Change: 18 -> 14 (Down 4)
Corprax the Wall-Breaker – Iron Warriors Havoc
- Stat Change: +4 Base Ranged
Pustus Sepk – Plague Marine of the Mouldering Claw
- Trait Change: Precision Shot -> Poison
Takrath Kulus -> Crimson Slaughter Raptoe
- Stat Change: +10 Base Wounds
Orks:
Ghazghkull Thraka – Prophet of the Great WAAAGH!
- Stat Change: +5 Base Wounds
- Cost Change: 40 -> 46 (Up 6)
- Upgrade Value: 23 -> 28 (Up 5)
Nikkit, Fuggit and Makari – Grat Tank Mini-Waagh!
- Stat Change: +23 Base Wounds, +5 Base Ranged
Baddkrasha’s Smasha Gun – Bad Moons Clan Mek Gun
- Cost Change: 15 -> 13 (Down 2)
Odlog Blackskar – Flash Gitz Kaptain
- Stat Change: +10 Base Wounds, +5 Base Ranged
Kog da Rekka – Snakebites Clan Tankbusta Nob
- Stat Change: +2 Base Ranged
Makari – The Greatest Grot
- Stat Change: -5 Base Melee (Melee Removed – now Debuff only)
Ruknar – Goff Clan Tankbusta
- Stat Change: +6 Base Ranged
Skumbo – Freeboota Gretchin ‘Kaptain’
- Cost Change: 6 -> 5 (Down 1)
Tyranids:
Old One Eye – Hive Fleet Leviathan Legendary Carnifex
- Cost Change: 57 -> 52 (Down 5)
Specimen: LV-344-FO-Psi – Hive Fleet Leviathan Haruspex
- Trait Change: Furious Charge -> Regeneration
Specimen: BH-047-PA-Phi – Hive Fleet Behemoth Zoanthrope
- Stat Change: +5 Base Psychic
Malachus – Genestealer Cults Kelermorph
- Stat Change: +3 Base Ranged
Galam – Genestealer Cults Acoylte Hybrid
- Stat Change: +9 Base Melee
Was Regeneration really so strong that it needed to get nerfed again?
I ask because the blog doesn’t specify and I feel it is kinda incredulous.
You didn’t mention change in lathragil treat fear is much better otherwise easy to kill.
Thank you ever so for you article. Really thank you! Really Cool. Jolynn Adair Mintun