The new season will start on Monday, December 22nd.
Greetings, citizens!
From showing gratitude to the Imperial armoured division for the power of their steel wrath this Tanksgiving. We now give thanks to the one true Dark Master, Be’lakor, the first Daemon prince. With a lot of recent focus on Chaos there’s less cards than normal needing an immediate balance tune up, however we have decided to rework a few daemons that should make them a lot more of a fresh pick as well as more appealing. Before that we’ve got the Warlord updates and this season it’s just buffs, with the Top 5 all sitting within a couple of % of each other.
Seasonal Balance Changes:
Commissar Yarrick
Hero of Armageddon
Position: 70th | Winrate: 73.8% | Playrate: 3.0%
Iron Will: When one of your friendly cards is destroyed, one of your cards Readies at [225 -> 250%].
Yarrick is a classic and a favourite. His ebbed and flowed of the years from a top competitive Warlord to lower-end pick and has now drifted back in that direction for the first time in a long time, and were therefore giving his rule a little top up. Not a huge boost, but enough to make a difference.
Fulgrim
Daemon Primarch of Slaanesh
Position: 69th | Winrate: 74.0% | Playrate: 0.3%
Seekers of Perfection: A friendly card’s first attack deals [+50 -> +75%] damage. Additionally, attacks made against enemies at (or above) their base Wounds deal [+50 -> +75%] damage. This can stack, for a maximum of [+100 -> +150%] additional damage.
Fulgrim is perhaps the most difficult of the Daemon Primarchs to get maximum value out of and has lacked behind his Daemonic brothers, finally now reaching the bottom of the pile. Rather than letting his wallow and losing his thirst for battle, we’re juicing up his damage potential and should now be hitting much more aggressively and give the feeling of overwhelming momentum that we were aiming for.
Specimen: LV-808-WS-δ
Hive Fleet Levitation Hive Tyrant
Position: 67th | Winrate: 75.5% | Playrate: 0.4%
-5 Cost
While having a small window with a decent uptick in winrate after the buff to the damage of his special rule the Flyrant is flying below the clouds again. A big obstacle to an effective Tyranid deck can start with the cost of the Warlord and so we’re giving more room in the deck for bigger beasties to fill out the roster, or get one more member of the swarm for free.
Bodyguard Changes:
With the Warlord Changes out the way here are the changes to the bodyguard for Chaos daemons. Were having two older Slaanesh daemons with some trait swaps, giving them a bit of a different identity, and then two Tzeentch cards, both iterations of the Flamer, getting reworked from Ranged cards to Psychic cards.
Zzak’tar – Burning Chariot of Tzeentch
Attack Type Change: All Ranged stats and upgrades changed to Psychic
Ready Type Change: Ranged Buff -> Psychic Buff
Qizhrak – Flamer of Tzeentch
Attack Type Change: All Ranged stats and upgrades changed to Psychic
Trait Change: Barrage -> Fear
Syll’Esske – The Vengeful Allegiance
Trait Change: Furious Charge -> Endless
Mistress Azaela – Infernal Enrapturess of Slaanesh
Trait Change: Inspiring Presence -> Medicae
Ready Change: Psychic Debuff -> Melee Buff
The Changeling – Trickster of Tzeentch
+20 Wounds
Slobber – Beast of Nurgle
-4 Cost
Finally the following cards have been added to the general pool:
Cards added to the general pool:
Aeldari
Tenrith and Iradil
Harlequin Skyweaver Jetbike
Chaos
Angron
The Red Angel
Magnus the Red
The Crimson King
Barask the Blooded
World Eaters Master of Executions
Spinecrusher
World Eaters Dishonoured
Khorgedd
World Eaters Impaler
Gharrax
World Eaters Bloodtaker
Wrask
World Eaters Stalker
Azkor the Blood-hungry
World Eaters Blood Herald
Bhufor
World Eaters Skullclaimer
Berek
World Eaters Aspirant
Aggravax Slaughterborn
World Eaters Slaughterbound
Cackleflame
Brimstone Horrors of Tzeentch
Litany of Destruction
House Lucaris Knight Ruinator
Gitz get Krumped!
Da red Gobbo no’s U been A Git!
cool
Yo, can I get a redeem code as well, as Christmas gift
PVP has become insanely boring since pretty much it’s always the same 3 commanders, draigo, Lilith and the ultramarine captain, the development team doesn’t actually care about balance or bannings commanders who are clearly unbalanced and for some reason have over loaded the space marine roster of legendary cards where at points I was fighting decks with 13 legendaries all with maxed out gold enhancements. The most recent PVP campaign highlights this problem to it’s max, whales who paid for the enhancements beat players who can’t afford/didn’t to keep rolling till all their legendaries have gold enhancements and everyone just uses draigo and the ultramarine captain who have no actual counter play to their abilities, going up against space marines regularly being hit by 7 drops shot on the first turn was pretty much guaranteed, draigos defensive buff completely counters any big attacks while allowing him completely impunity and ability to make loads of mistakes. I’m unsure why he actually isn’t banned since he’s the most overloaded commander at the moment, with literal zero counter play. Space marines are too overloaded with legendaries it’s actually ridiculous how many more legendaries they have then any other army where some of the other armies are 30 legendaries down. Earnestly it feels like whoever designed draigo decided so because they hate PVP and they wanted to remove all elements of strategy when playing him. It’s really frustrating as PVP used to be much more about skill and now it’s just pick the most meta breaking commanders and pay for the best enhancements, instead of being able to have fun and have a nice skillful challenge it’s just draigo. Any nice strategic outplay by card placement and use of target acquired are pretty much nullified completely, taunts are pretty much redundant as they get hit by 3-7 max level drop shots
I’ve played PVP campaigns shorter than this.
Two things
1. VERY surprised no Draigo nerf to his 60% max damage ability. No warlords should completely eliminate another warlord’s ability IMO. This makes nightspear completely useless for example.
2. Text on fulgrim’s card still reads 100% max damage
Hola, ¿puedo obtener también un código de canje como regalo de Navidad
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