I am happy to introduce the latest trait: Deathblow. This rounds off the AoE traits with one for each attack type, and also rounds off the number of traits in the game to twenty. As can probably be guessed by the name of the trait, the trigger point will be when a card dies. The rule itself reads as follows:
“When this card is destroyed it makes an attack dealing 80/100/120% of its melee attack value to the card opposite and 15/30/45% to all adjacent enemy cards.”
This therefore is potentially the most damaging trait out there for percentage of attack conversion, able to deal a massive 210% of melee attack at max level when in the centre lane! This is offset by the obvious major drawback of the card having to die to trigger it, and then the loss of control as to when a card is killed, and by which card. This is as much up to the opponent as the player, so will require careful timing on both sides of the field to maximise, or minimise, its effectiveness.

Thematically this represents a few different scenarios; one when a character is just too stubborn to die, and makes sure to take the opponent with them. Another could be that in its death-throes it will flail/explode/attack uncontrollably or even crush its opponent beneath its bulk. Finally it could be that a character is so enraged, maddened or immune to pain that it takes a while for them to realise that they’ve actually been killed! With such a broad spectrum covered, it can fit nicely into any faction and still feel at home which is always an important goal.
With the theme covered, there are mainly two types of card that will be getting this trait: Small cards, who utilise their fragility to maximise damage output; or large cards that are a priority for your opponent to remove, but now pose themselves as a real trade-off where killing them can be as threatening as leaving them alive!

So the important question, as ever, is who is getting the new trait? Here’s the full list:
Aeldari
Uthrielle – Craftworld Saim-Hann Wraithlord
Lathrangil – Harlequin Solitaire
Kalistri the Huntress – Ynnari Howling Banshee Exarch
Necrons
Engine of Murder – Sautekh Dynasty Canoptek Tomb Stalker
Apparition Construct – Sautekh Dynasty Canoptek Wraith
Servants of the Emperor
Prisoner #01159004151 – Penitent Engine
Penitent Persephanae – Adepta Sororitas Sister Repentia
Eta-7 Sparta – Adpetus Mechanicus Sicarian Ruststalker
Space Marines
Sven Ironfist – Space Wolves Redeptor Dreadnought
Mephiston – Blood Angels Chief Librarian
Malek Rageborn – Space Wolves Wulfen
Brother Gabriel ‘Broken Knife’ – Dark Angels Deathwing Terminator
Brother Brand – Space Wolves Blood Claw
Chaos
Khan’zhar the Red – Wrath of Khorne Bloodthirster
Heartrender – Bloodletter of Khorne
Orks
Da Choppasaw – Bad Moons Deff Dread
Tyranids
Specimen: LV-009-SA-ζ – Hive Fleet Leviathan Mawloc
Specimen: LV-209-WT-Φ – Hive Fleet Leviathan Carnifex

Remember, always make sure to take your enemy down with you!
Please, make Shield a lifetime damage reduction trait. With those AoE skills it became next to useless
Do I think tyranid are going to get a pyrovore that will have the new ability?
Yes give servants of the emperor more deadly effect cards to combine whit the canones great idea.
P. S. Im being sarcastic
If you were to add a Brood Brothers card for Genestealer Cults this could be a fitting trait for it. As they are known to carry grenades with them and are more than happy to sacrifice themselves for their cause — when facing death they would definitely try to take the enemy with them.
Either way, good job guys! Thank you for keeping the game engaging!
Very cool. Also hoping we can get a 4th Tau warlord
Another trait after Target acquired which cant be used by warlords. I dont think this is good for the game.
When i first read about the new trait name, i thought you will give us a mini badrukk passive, but nope.
Can you please add some pictures to the the patch for the people still learning the characters. It’s kinda a pain having to go back and forth and try to find who is getting changes and who isn’t.
Hello, with that ability you might as well have immortalized Canon Verydian, especially at higher rank. This is difficult enough to do with your shield anyway. If instead they had kept another ability or something like that instead of their shield and weakened them just like Tolmeron instead of making them the best deck builds, people with a not so high level would win too. So you could rename the game to Imperial Combat Cards now as all other factions are going under.