Greetings, Commanders,
Update 41.0 rolls out key fixes, UI improvements, and new tech that prepares Warhammer Combat Cards for upcoming features. This patch clears away several visual bugs, corrects campaign and mode UI issues, and builds the foundations for both Tank Commander Ackerman and the next phase of Enhancements.
Read on to see what’s new!
Fixes & Improvements
- Campaign Report UI: Fixed an issue where the Crusades / campaign report popup displayed broken UI after events concluded.
- Boot Screen Tint: Addressed inconsistent tinting that caused the boot screen to appear in two different colour tones.
- Apocalypse Mode Incorrect Arena Images: End-of-Season pop-ups in Apocalypse Mode were using Ranked Mode arena art. This has been corrected for:
- Charadon Sector
- Octarius Sector
- Nachmund Sector
- Segmentum Pacificus
- Nephilim Sector
- iOS 16 Privacy Pop-ups: Resolved an issue where players received two privacy pop-ups on first launch, with the second skipping automatically.
- Filter Settings: Fixed incorrect placeholder text (“Wildcard_sort”) appearing in the filter menu.
- Guilliman Special Rule Typo: Corrected Russian localisation error where his ability displayed 1% instead of 100%.
- Social Link Highlighting: Japanese text for social links now displays with the proper highlight colour.
- Trait Icons: Fixed several problems with trait icons:
- Icons appeared distorted when deploying cards.
- Trait borders at levels 2 and 3 displayed incorrectly.
New Content
Tank Commander Ackerman – Incoming
We’ve added all supporting systems for the arrival of our next Warlord, including:
- Special Rule implementation
- Visual effects
- Card art
Prepare your armour columns, his full reveal is coming soon.
Enhancements
We’ve upgraded the Enhancement system under the hood:
- Backend improvements to support future Enhancement updates.
This will allow deeper customisation in upcoming releases.
Character names and info are still missing
I think if you change language and change back, it will fix this problem.
Tank Commander Ackerman is a strange name for an Aeldari Supreme Commander. It can’t be another SoE warlord because that doesn’t make sense; SoE have tons of warlords and Aeldari have no Supreme Commanders. So the devs wouldn’t be silly enough to bring in yet another SoE warlord before addressing this rather huge hole in the Aeldari faction would they? Would they?
Could we possibly get an indicator which faction has cards that can be leveled up? Example being having a little red dot on the army so players don’t have to scroll through their entire card list to find the card they want to level up.
How about you filter it after lvl up ready cards so u don’t need to scroll only switch the factions? It’s already in the game
Some of the older Warlords really needs a proper refresh.
The inbalance between many of The older and The newer “pay to win” ones is just silly.
Also adding NAMES to new cards should have higher priority then it have atm i honestly dont think that is too much to ask.
This is a good game but the devil is in The details
Let maxed out cards generate wildcards instead of coins. So a duplicate of a maxed out rare card generate a rare wildcard for the same fiction with perhaps a small certain % chance to instead a “skull% wildcard.
Also some other type of reward system for honorary ranks beyond level 80 would be nice.
Getting rewarded a few hundred coins after spending 20-30-40K coins to gain a rank feels mjeh.
Perhaps adding card packs of some kind as rewards would be nice instead of coins.
Sp3cial rewards for some honorary ranks f.3x 10/25/50/100 could be neat along with banners/titels.
I agree… gaining cards for an already maxed card should give a wild card equivalent, with random chance to be same rarity faction only, same rarity any faction, a higher rarity faction only.
This would reward vet players that have achieved some max cards to continue to push forward and upgrade other cards, as they see fit