Developer Blog

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Developer Update: Introducing The Twin Lance

Developer Update: Introducing The Twin Lance

The Twin Lance, Scatterflare and Sunsear, touch down into Combat Cards! The dynamic pair encapsulates the battle theory of Mont’ka: getting close to your opponent and overwhelming them with intense short-range firepower. Their special rule also represents this where...

Patch Notes 41.4

Patch Notes 41.4

Greetings, This update brings major preparations for the arrival of a new Warlord, along with an updated UI theme. Read on to see what’s new! New New T’au-themed UI implemented across the game. Added assets for an upcoming Warlord, including: Avatar Special Rule...

Developer Update: Balance Changes and Twin Lance Season

Developer Update: Balance Changes and Twin Lance Season

The new season will start on Monday, March 16th. From Corsair Season where the two branches of the Aeldari become one, we move to Twin Lance Season, where two heroes of the Greater Good fight together as a single overwhelming force. As well as the usual season updates...

Developer Update: Introducing Prince Yriel

Developer Update: Introducing Prince Yriel

While Prince Yriel may be a familiar face in Combat Cards, this week we’re introducing his Warlord incarnation. Much with other Warlords with a bodyguard card, both will not be playable in the same deck.  Aeldari Corsairs are definitely an under-represented sub...

Latest News

Design Blog 87: September 2019 Q&A – part 1

A few weeks ago I asked people to send in any Combat Cards related questions, offering a copy of the limited edition Eisenhorn card for each one. Proving that A) people want to know stuff and B) people love free stuff, I got enough questions for two posts. So let’s...

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Design Blog 86: Missions – what and why

If you've taken part in the last couple of Campaigns you'll have seen our new, Missions feature, so let's take a look at how they work and why we added them to the game.   What It's probably easiest to do this by looking at how Missions and Campaigns work...

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Design Blog 85: A Tale of 13(ish) Painters – Final Part

Over the past 6 months we’ve been running our own version of White Dwarf’s classic ‘A Tale of X Painters' challenge at Well Played Games. 13 brave volunteers stepped forward and vowed to paint 10 Power / 100 Points of Warhammer 40,000 miniatures a month, culminating...

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Developer Update: v26.1

Greetings Citizens, and welcome to the first of what will be many updates detailing what has been going on with Warhammer Combat Cards. It's fair to say it has been a busy few weeks for the team following the global release of the game. We've been listening to...

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Design Blog 84: Global launch catch-up

Hi there. As we’ve just launched the game worldwide, I wanted to use this week’s blog to get new players up to speed, and give them and our veteran players a look at what we have planned for the game. Welcome If you’re reading this then I assume you’ve downloaded and...

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Design Blog 83: Upgrades, XP and wanting

  As I mentioned last week, I like to use these posts to let players know about changes we’re making to the game and - more importantly - to try and explain why we’re making them. I think the latter part is more important because players can understandably feel...

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Design Blog 82: The importance of ‘feel’

Long time readers will know that at Well Played Games we believe in being as open with players as possible. As part of that I often use these posts to call out current issues with the game, both to show that we’re aware of the issue and talk about why it’s present and...

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Design Blog 81: Improving Campaigns

It’s fair to say that the weekly Campaigns have proved extremely popular with players. We don’t know if this is down to the fixed, ‘battle against ever more difficult AI’ challenge, the tie-in to the Warhammer 40,000 lore, or because you can clearly see your wins...

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Design Blog 80: A Tale of 13(ish) Painters – Part 6

Hi, and welcome to the penultimate part of our painting challenge. If you've been following us you'll have seen that each month we have to paint 10 Power / 100 points of Warhammer 40,000 miniatures or suffer a cake / humiliation based penalty (with one month off by...

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Design Blog 79: Live updating new cards

Over the last couple of weeks you may have seen us adding Sister Amalia Novena and the Chaos Ogryn, Ordrogg, to the game. These appeared alongside other new cards, so to the public they seem just like anything we add to the game, but for us these were important...

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