Developer Blog

Written by Stu Maine – designer at Well Played Games – check in every Friday for the latest developer blog, covering:

  • The design decisions behind the gameplay
  • Tactics and tricks for each of the card Factions
  • Upcoming changes, events and the studio’s plans
  • Insights and behind the scenes at a games studio
  • A look at the Warhammer 40,000 references used
  • Warhammer 40,000 hobby content

If there’s a subject you’d like to see the blog cover or you have a question, get in touch via [email protected] and let us know.

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Developer Update: Honour Ranks

Developer Update: Honour Ranks

As revealed in the last Twitch livestream we will shortly be adding a new feature to the leveling system: Honour Ranks. For those of you who didn’t catch the live stream, here’s a quick summary:  The current maximum rank is 71, but this will now be increased to...

Developer Update: Warhammer Combat Cards’ Next Faction

Developer Update: Warhammer Combat Cards’ Next Faction

Since the launch of Warhammer Combat Cards back in 2019 the game has consisted of eight factions spanning the vast majority of races found in Warhammer 40,000, from the dwindling Aeldari and ravenous Tyranids to the barbaric Orks and superhuman Adeptus Astartes. Well...

Developer Update: Improved AI Deck Building

Developer Update: Improved AI Deck Building

As a longtime player one thing that always felt like it could have been better was the AI deck composition in campaigns. While the difficulty always felt appropriate the AI’s reliance on using higher cost cards always felt overly unbalanced and more often than not led...

New Trait Incoming: Inspiring Presence

New Trait Incoming: Inspiring Presence

Hi everyone! It’s been a while since we’ve seen a new trait and I’m excited to announce the latest, which will be tied into the new Indomitus release: Inspiring Presence!  So how does it work? First thoughts may be as a direct counter to Fear? Well it’s a bit...

Latest News

Road to Clans: Part 2 – Beginnings

Welcome to part two of our three part series taking a look at the Clans feature in Warhammer Combat Cards. In this post we'll take a look at the structure and features that are coming with Clans at launch, and in the next we'll be looking forward to what's coming in...

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Road to Clans: Part 1 – Foundations

Welcome to the first of what will be a three part series looking at the Clans feature in Warhammer Combat Cards. This feature has been a long time coming with many of you asking when or even if Clans would ever appear in the game. After all, we've had a 'Coming Soon'...

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Developer Update: End of Season 10 Balance Changes

With the end of Season comes the Balance Pass, and we’ve had a lot of interesting things to shake up the meta with the past season, with more to come with the upcoming season. While Berserk had hit the chart and is clearly popular it hasn’t dominated the pick rate at...

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Developer Update: New Trait – Big Game Hunter

As it comes to the end of another Ranked season we are releasing another new Trait: Big Game Hunter. The Rule reads as follows: "When this card attacks a card with a cost of 40 or greater, all attacks deal an additional 25/50/75% damage" This represents cards with...

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Developer Update: Rarity Drop Changes

While it's always exciting to be bringing out new features and content it’s also really important to keep looking at the existing game and make sure that it adjusts and grows at the correct pace as we add more content. As such we are looking to adjust the rarity drops...

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Developer Update: New Trait – Endless

As mentioned in the balance change notes for the end of this season, going live today, along with Berserk, is a second new trait: Endless. This trait encaptures a number of abilities and themes in the Warhammer tabletop. The most common theme are large units, or...

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Developer Update: End of Season 9 Balance Changes

It’s that time again, and now nearly 10 seasons in we come to the latest balance changes. This time we aren’t looking at any major changes to traits or warlord rules, which is great after the dynamic changes to several traits this past season. Another reason for this...

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Developer Update: New Trait – Berserk

We're excited to announce the latest trait that will be entering the game: Berserk! It will be added to the list of cards below at the beginning of the next Ranked Season (28/09/20). We're keen to continue adding new traits to the game, to increase the layers of...

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Developer Update: v30.8 – Login Improvements & Status Effects

Hey everyone! Version 30.8 is now live and should be available to download (though as always, sometimes it can take a little while for updates to appear on app stores so keep a look out!) and brings a few changes to Combat Cards that will improve some of the early...

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Developer Update: End of Season 8 Balance Changes

With the end of the current season comes the next balance changes. We have some hotly debated changes coming up for: Fear, Poison and the Cannoness. Along with the usual adjustments to some of the highest and lowest performing bodyguards, as well as a slight buff to...

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