Developer Blog

Written by Stu Maine – designer at Well Played Games – check in every Friday for the latest developer blog, covering:

  • The design decisions behind the gameplay
  • Tactics and tricks for each of the card Factions
  • Upcoming changes, events and the studio’s plans
  • Insights and behind the scenes at a games studio
  • A look at the Warhammer 40,000 references used
  • Warhammer 40,000 hobby content

If there’s a subject you’d like to see the blog cover or you have a question, get in touch via [email protected] and let us know.

Recommended Must See

Developer Update: Rewarded Clan Leaderboard

Developer Update: Rewarded Clan Leaderboard

Hello everyone! As many of you will be aware, this week (Skulls week!) is a big week. Not just for events and new content though; this Wednesday the 1st of June will also mark the first time an event features a fully-fledged Clan Leaderboard, complete with rewards....

Developer Update: Introducing the Clan Leaderboard

Developer Update: Introducing the Clan Leaderboard

Today we’re here to reveal the latest new feature to hit the game, which comes in the form of an improvement to Clans; The Clan Leaderboard! We know Clans has been in need of something more since its introduction and we see this as an exciting start to expanding Clans...

Developer Update: Improvement to VFX Timings – Part 1

Developer Update: Improvement to VFX Timings – Part 1

As the game has grown over the course of the last two years, the VFX catalogue has too. The addition of new Warlords and Traits has been fairly constant and with that there has been a continual introduction of new VFX. This has meant that since the initial launch of...

Developer Update: Improvements to Card Collecting

Developer Update: Improvements to Card Collecting

We’ve got two new additions coming to the game next Monday with the change of the seasons. The first is an improvement to Ranked rewards and the second is the return of the much anticipated Card Shop. I’ve got Tom from the LiveOps team to answer a few questions around...

Latest News

Developer Update: End of Season 29 Balance Changes

Hello again everyone! This month we’re taking a re-evaluation of some factions by looking at their lowest power cards rather than their lowest usage or win. For anyone who has been looking at the WL ranking, Space Marines have been performing poorly. While they do...

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Developer Update: End of Season 28 Balance Changes

Hello again everyone! This season's balance pass is going to be a fairly standard one. There are no Trait or Warlord reworks this season, although there are some value tweaks to three Warlords and the usual list of Bodyguard changes, and the addition of a number of...

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Developer Update: End of Season 27 Balance Change

Hello again and welcome to this month's Balance Change. There are a couple of things to discuss this time round with a few meaningful changes coming in, as well as a bit of a new approach to how the balance change is handled.Last Thursday, we unveiled the major...

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Developer Update: End of Season 26 Balance Change

Welcome to the first Balance Pass of 2022! We’ve been working on a number of improvements to the meta at the moment and we’re pleased to reveal the first of those, coming out at the beginning of next season (Season 27). While we are still working on the changes to...

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Developer Update: End of Season 25 Balance Changes

Hello Citizens! Welcome to the final Balance Pass of the year; the end of Season 25. As well as the usual bodyguard changes and cards being added to the general pool, we can give a little bit more information on the upcoming seasonal events we have planned for the...

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Developer Update: Improvement to VFX Timings – Part 2

Hello everyone! I’m pleased to be able to get Part 2 of the VFX Timing Improvements out so soon after Part 1. While these changes are already out and live in the game, we wanted to give you a full breakdown of the improvements  we’ve  made in this...

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Developer Update: End of Season 24 Balance Changes

It's that time again! First of all I know that we have been promising some Warlord and Trait changes for a while now. I'm pleased to say the first pass of these are coming out now, with some value adjustments being made to 5 Warlords. The next part of this will be...

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Black Templar Giveaway Contest

Hello Citizens! It’s a very exciting time… It’s giveaway time! You are in for a chance to win a bunch of brand new Black Templar box-sets; enough to start your very own force of Eternal Crusaders, and a mighty one at that. In addition to this physical giveaway, 10...

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Developer Update: Improvement to VFX Timings – Part 1

As the game has grown over the course of the last two years, the VFX catalogue has too. The addition of new Warlords and Traits has been fairly constant and with that there has been a continual introduction of new VFX. This has meant that since the initial launch of...

read more

Developer Update: End of Season 23 Balance Changes

As some of you should be aware, as announced on Twitch, we'll be adding a new element to the End of Season Balance Pass. Namely that we will be including a list of cards to be added to the general release pool. This means that we now have a much more regular way of...

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