Developer Blog

Written by Stu Maine – designer at Well Played Games – check in every Friday for the latest developer blog, covering:

  • The design decisions behind the gameplay
  • Tactics and tricks for each of the card Factions
  • Upcoming changes, events and the studio’s plans
  • Insights and behind the scenes at a games studio
  • A look at the Warhammer 40,000 references used
  • Warhammer 40,000 hobby content

If there’s a subject you’d like to see the blog cover or you have a question, get in touch via [email protected] and let us know.

Recommended Must See

Developer Update – Planned Server Upgrade 23rd of January

Developer Update – Planned Server Upgrade 23rd of January

UPDATE 23/01: If you have been active in the game during the last 48 hours leading up to the server upgrade, there is a chance you will need to restart your device before being able to access the game post-update. The latest version should also now be available on the...

Developer Blog: Battle Scars

Developer Blog: Battle Scars

Crusades on a galactic scale reap a deadly toll among the soldiers of the 41st millennium. Injuries and incapacitations are extremely commonplace, but the meat grinder waits for no one… ‘Battle Scars’ is the latest modifier to be introduced in Campaigns in Combat...

Secondary trait reveals: Ork, Chaos & Tyranid

Secondary trait reveals: Ork, Chaos & Tyranid

Not long to go now. Up next, Orks, Chaos & Tyranids! Ork Warlords NAMERARITYTRAIT 1TRAIT 2Ghazghkull ThrakaLegendaryFurious ChargeInspiring PresenceKaptin BadrukkLegendaryPrecision ShotScoutBoss SnikrotEpicFearFurious ChargeMozrog SkragbadEpicBerserkFurious...

Latest News

Developer Update: Secondary Traits

This has been a while in the works, but we’re incredibly excited to be releasing secondary traits for Epic & Legendary cards! This will launch in-game next week (week commencing 21/11/22). We’ve teased this before, but there were some difficulties during...

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Developer Update: Winter Roadmap

Greetings, citizens! Back in May we shared a roadmap for our Summer development plans. We always intended this to become a recurring blog post where we could give more visibility about what we’re working on. It’s been a little longer than we’d like, but we’re really...

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Developer Update: Votann Battle Pass and End of Season 36

The new Votann Battlepass has arrived! Log in-game and grab the chance to gather exclusive in-game cards and cosmetics to bolster your Votann collection! No balance changes have been done at this end of the season, but we have added some new cards to the general loot...

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Developer Update: Improvements to the Battle Pass

Hello Everyone! We’re now coming up to our fourth Battle Pass and we’re looking to make a few changes for the better. We’ve been really pleased to see the level of engagement with the Battle Pass, but now that we have several month’s worth of data we can see that many...

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Developer Update: End of Season 35 Balance Change

Hello Everyone!For those of you who don’t know, we will soon be releasing an update that will add a new level between Trait Rank 3 and 4 which will upgrade all the stats a card has, and Epics and Legendary will be able to unlock second traits. Additionally there will...

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Developer Update: Introducing the Leagues of Votann

Hello everyone!We’re very excited for a very big announcement, the introduction of our 9th faction: The Leagues of Votann! This is the first time we’ve introduced a new faction since the game launched back in 2019.Now it may surprise some of you to know that we...

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Developer Update: Balance Change – End of Season 34

It’s been a couple of Seasons since we’ve had a Balance Change due to an update that we’re working on that will be adding a lot of new depth to the game, as well as shaking up the game balance, including the much anticipated changes to Legendary cards. We’re now...

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Developer Update: Introducing The Battle Pass

Hello everyone! Today we’re going to go into detail about the Battle Pass which will be going live on the 6th July, at the beginning of the next Season. We’ll be covering how it works, what rewards will be on offer and what elements in the game will be changing.So to...

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Second Iteration of Changes to the In-Game Economy

Hello Citizens!We know many of you have been waiting for this for some time now; we’re rolling out the second iteration in our series of updates to the in-game economy of Combat Cards on Monday the 13th of June! You’ll be pleased to know that the headline changes we...

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Developer Update: End of Season 31 Balance Changes

Its Balance Time! Over the last season its been flat out here on the Dev Team with Skulls week and with the delivery of the features revealed in the Roadmap. As such we've opted to go for a smaller, but high impact balance change targeting only Warlords and so we have...

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